public GetClosestPointOnEdgeSquared ( Vector2 point, int edgeNum, Vector2 &hitPt, Vector2 &normal, float &edgeD ) : float | ||
point | Vector2 | |
edgeNum | int | |
hitPt | Vector2 | |
normal | Vector2 | |
edgeD | float | |
return | float |
public GetClosestPointOnEdgeSquared ( Vector2 point, int edgeNum, Vector2 &hitPt, Vector2 &normal, float &edgeD ) : float | ||
point | Vector2 | |
edgeNum | int | |
hitPt | Vector2 | |
normal | Vector2 | |
edgeD | float | |
return | float |