public static CreateWorldTransformMatrix ( Vector3 &position, Vector3 &rotation, Vector3 &size, Matrix &matrix ) : void | ||
position | Vector3 | |
rotation | Vector3 | |
size | Vector3 | |
matrix | Matrix | |
return | void |
public static CreateWorldTransformMatrix ( Vector3 &position, Vector3 &rotation, Vector3 &size, Matrix &matrix ) : void | ||
position | Vector3 | |
rotation | Vector3 | |
size | Vector3 | |
matrix | Matrix | |
return | void |