Inheritance: Entity, IHasModel
示例#1
0
        public static Entity Clone(Entity entity)
        {
            Entity clone = null;

            if (entity is StaticModelEntity)
            {
                StaticModelEntity modelentity = entity as StaticModelEntity;
                clone = new StaticModelEntity(modelentity.GetModel());
            }

            if (entity is WallModelEntity)
            {
                WallModelEntity wallentity = entity as WallModelEntity;
                clone = new WallModelEntity(wallentity.GetModel());
            }

            if (entity is AnimatedModelEntity)
            {
                AnimatedModelEntity modelentity = entity as AnimatedModelEntity;
                clone = new AnimatedModelEntity(modelentity.GetModel());
            }

            if (entity is Billboard)
            {
                Billboard billboard = entity as Billboard;
                clone = new Billboard(billboard.region);
            }

            if (clone != null)
            {
                CopyFrom(entity, clone);
            }

            return(clone);
        }
示例#2
0
        public static Entity Clone(Entity entity)
        {
            Entity clone = null;

            if (entity is StaticModelEntity)
            {
                StaticModelEntity modelentity = entity as StaticModelEntity;
                clone = new StaticModelEntity(modelentity.GetModel());
            }

            if (entity is WallModelEntity)
            {
                WallModelEntity wallentity = entity as WallModelEntity;
                clone = new WallModelEntity(wallentity.GetModel());
            }

            if (entity is AnimatedModelEntity)
            {
                AnimatedModelEntity modelentity = entity as AnimatedModelEntity;
                clone = new AnimatedModelEntity(modelentity.GetModel());
            }

            if (entity is Billboard)
            {
                Billboard billboard = entity as Billboard;
                clone = new Billboard(billboard.region);
            }

            if (clone != null)
                CopyFrom(entity, clone);

            return clone;
        }
示例#3
0
        public void Load()
        {
            entities.Clear();

            XmlLevel xmllevel = XmlHelper.Load(id);
            List<XmlEntity> xmlentities = xmllevel.entities;

            for (int i = 0; i < xmlentities.Count; i++)
            {
                XmlEntity xmlentity = xmlentities[i];
                Entity entity = null;

                if (xmlentity.type == "static_model")
                {
                    Model model = (Model)Resources.GetObject(xmlentity.asset);
                    entity = new StaticModelEntity(model);
                }

                if (xmlentity.type == "animated_model")
                {
                    Model model = (Model)Resources.GetObject(xmlentity.asset);
                    entity = new AnimatedModelEntity(model);
                }

                if (xmlentity.type == "wall_model")
                {
                    Model model = (Model)Resources.GetObject(xmlentity.asset);
                    entity = new WallModelEntity(model);
                }

                if (xmlentity.type == "billboard")
                {
                    Texture2D texture = (Texture2D)Resources.GetObject(xmlentity.asset);
                    entity = new Billboard(texture);
                    ((Billboard)entity).color = xmlentity.color;
                }

                if (entity == null)
                    continue;

                entity.position = xmlentity.position;
                entity.rotation = xmlentity.rotation;
                entity.size = xmlentity.size;

                Add(entity);
            }
        }
示例#4
0
        public Entity CreateFromAsset(object asset)
        {
            Entity entity = null;

            if (asset is Model)
            {
                Model model = asset as Model;

                if (model.Tag is SkinningData)
                    entity = new AnimatedModelEntity(model);
                else
                    entity = new StaticModelEntity(model);
            }
            else if (asset is Texture2D)
            {
                Texture2D texture = asset as Texture2D;
                entity = new Billboard(texture);
            }

            return entity;
        }