unsafe public override void Load(FakeStruct fake) { data = *(ElementData *)fake.ip; var buff = fake.buffer; Int16[] coms = buff.GetData(data.coms) as Int16[]; if (coms != null) { for (int i = 0; i < coms.Length; i++) { int index = coms[i]; i++; int type = coms[i]; var fs = buff.GetData(index) as FakeStruct; if (fs != null) { var dc = ModelManagerUI.Load(type); if (dc != null) { dc.Load(fs); components.Add(dc); } } } } Int16[] chi = fake.buffer.GetData(data.child) as Int16[]; if (chi != null) { for (int i = 0; i < chi.Length; i++) { var fs = buff.GetData(chi[i]) as FakeStruct; if (fs != null) { ModelElement model = new ModelElement(); model.Load(fs); model.SetParent(this); //child.Add(model); //model.parent = this; } } } name = buff.GetData(data.name) as string; tag = buff.GetData(data.tag) as string; ModData = fake; }
public static ModelElement CloneModel(string asset, string name) { for (int i = 0; i < prefabs.Count; i++) { if (asset == prefabs[i].name) { var models = prefabs[i].models; var mod = models.Find(name); if (mod != null) { ModelElement model = new ModelElement(); model.Load(mod.ModData); return(model); } return(null); } } return(null); }