void CenterPointUp(UserEvent callBack, UserAction action) { Cover.gameObject.SetActive(false); if (control.ExistContent(layout.DragContent)) { return; } layout.DragAuxiliary.RemoveContent(layout.DragContent); AddContent(layout.DragContent); layout.HideAllDocker(); layout.Refresh(); UIElement.Resize(layout.DragContent.Content); }
void CenterPointUp(EventCallBack callBack, UserAction action) { Cover.activeSelf = false; if (control.ExistContent(layout.DragContent)) { return; } layout.DragAuxiliary.RemoveContent(layout.DragContent); AddContent(layout.DragContent); layout.HideAllDocker(); layout.Refresh(); ModelElement.ScaleSize(layout.DragContent.Content); }
public void RemoveContent(LayoutContent con) { con.model.SetParent(null); con.Head.SetParent(null); contents.Remove(con); if (con == Current) { if (contents.Count == 0) { layoutArea.Dispose(); layout.Refresh(); Current = null; } else { Current = contents[0]; Current.Show(); } } }