void Batch() { int len = max; if (scripts != null) { for (int i = 0; i < len; i++) { var grap = scripts[i] as HGraphics; if (grap != null) { grap.UpdateMesh(); } } } ClearMesh(); HBatch.Batch(this, PipeLine); }
public void Batch() { int len = max; if (scripts != null) { for (int i = 0; i < len; i++) { var grap = scripts[i] as HGraphics; if (grap != null) { grap.UpdateMesh(); } } } vertex.Clear(); uv.Clear(); uv1.Clear(); uv2.Clear(); uv3.Clear(); uv4.Clear(); colors.Clear(); HBatch.Batch(this, PipeLine); }