static void Main(string[] args) { Volume myVolume = Volume.Medium; switch (myVolume) { case Volume.Low: Console.WriteLine("The volume is low."); break; case Volume.Medium: Console.WriteLine("The volume is medium."); break; case Volume.High: Console.WriteLine("The volume is high."); break; } Console.WriteLine("Meat.Rare = {0}", Meat.Rare.ToString()); Console.WriteLine("Meat.Medium = {0}", Meat.Medium); Console.WriteLine("Meat.WellDone = {0}", Meat.WellDone); EnumTricks enumTricks = new EnumTricks(); enumTricks.ListEnumByName(); enumTricks.ListEnumByValue(); CarOptions options = CarOptions.SunRoof | CarOptions.FogLights; Console.WriteLine(options); Console.WriteLine((int)options); CarOptions2 options2 = CarOptions2.SunRoof | CarOptions2.FogLights; Console.WriteLine(options2); Console.WriteLine((int)options2); Console.ReadKey(); }