public override void Parse(GameBitBuffer buffer) { Field0 = buffer.ReadInt(32); Field1 = buffer.ReadInt(32); Field2 = new VelocityVectorPath(); Field2.Parse(buffer); Field3 = new VelocityVectorPath(); Field3.Parse(buffer); Field4 = buffer.ReadInt(32); Field5 = new FloatPath(); Field5.Parse(buffer); snoWeatherParticle = buffer.ReadInt(32); snoFogParticle = buffer.ReadInt(32); snoSound = buffer.ReadInt(32); Field9 = buffer.ReadFloat32(); Field10 = buffer.ReadInt(32); Field11 = buffer.ReadInt(32); Field12 = buffer.ReadInt(32); snoLightning = buffer.ReadInt(32); snoLightningEffectGroup = buffer.ReadInt(32); snoThunder = buffer.ReadInt(32); Field16 = buffer.ReadFloat32(); Field17 = buffer.ReadFloat32(); Field18 = buffer.ReadFloat32(); Field19 = new WeatherStateParams(); Field19.Parse(buffer); Field20 = new WeatherStateParams(); Field20.Parse(buffer); Field21 = buffer.ReadFloat32(); Field22 = new ColorCorrectionParams(); Field22.Parse(buffer); }
public void FileRead(MpqFileStream stream, long offset) { stream.Position = offset + 12; Field0 = stream.ReadValueS32(); stream.Position = offset + 16; Field1 = stream.ReadValueS32(); stream.Position = offset + 20; Field2 = new VelocityVectorPath(); Field2.FileRead(stream, stream.Position); stream.Position = offset + 60; Field3 = new VelocityVectorPath(); Field3.FileRead(stream, stream.Position); stream.Position = offset + 100; Field4 = stream.ReadValueS32(); stream.Position = offset + 104; Field5 = new FloatPath(); Field5.FileRead(stream, stream.Position); stream.Position = offset + 144; snoWeatherParticle = stream.ReadValueS32(); stream.Position = offset + 148; snoFogParticle = stream.ReadValueS32(); stream.Position = offset + 152; snoSound = stream.ReadValueS32(); stream.Position = offset + 156; Field9 = stream.ReadValueF32(); stream.Position = offset + 160; Field10 = stream.ReadValueS32(); stream.Position = offset + 164; Field11 = stream.ReadValueS32(); stream.Position = offset + 168; Field12 = stream.ReadValueS32(); stream.Position = offset + 172; snoLightning = stream.ReadValueS32(); stream.Position = offset + 176; snoLightningEffectGroup = stream.ReadValueS32(); stream.Position = offset + 180; snoThunder = stream.ReadValueS32(); stream.Position = offset + 184; Field16 = stream.ReadValueF32(); stream.Position = offset + 188; Field17 = stream.ReadValueF32(); stream.Position = offset + 192; Field18 = stream.ReadValueF32(); stream.Position = offset + 196; Field19 = new WeatherStateParams(); Field19.FileRead(stream, stream.Position); stream.Position = offset + 252; Field20 = new WeatherStateParams(); Field20.FileRead(stream, stream.Position); stream.Position = offset + 308; Field21 = stream.ReadValueF32(); stream.Position = offset + 312; Field22 = new ColorCorrectionParams(); Field22.FileRead(stream, stream.Position); }