public override void Parse(GameBitBuffer buffer) { Field0 = buffer.ReadInt(32); Field1 = buffer.ReadInt(32); Field2 = buffer.ReadInt(32); Field3 = buffer.ReadInt(32); Field4 = buffer.ReadInt(32); Field5 = new InterpolationScalar(); Field5.Parse(buffer); Field6 = new FloatPath(); Field6.Parse(buffer); Field7 = new IntPath(); Field7.Parse(buffer); Field8 = new FloatPath(); Field8.Parse(buffer); Field9 = new TimePath(); Field9.Parse(buffer); Field10 = new FloatPath(); Field10.Parse(buffer); Field11 = new VelocityVectorPath(); Field11.Parse(buffer); Field12 = new AnglePath(); Field12.Parse(buffer); Field13 = new VelocityVectorPath(); Field13.Parse(buffer); Field14 = new VelocityPath(); Field14.Parse(buffer); Field15 = new VelocityPath(); Field15.Parse(buffer); Field16 = new VelocityPath(); Field16.Parse(buffer); Field17 = new UberMaterial(); Field17.Parse(buffer); snoPhysics = buffer.ReadInt(32); Field19 = buffer.ReadFloat32(); Field20 = buffer.ReadInt(32); Field21 = buffer.ReadFloat32(); Field22 = buffer.ReadFloat32(); Field23 = buffer.ReadFloat32(); Field24 = buffer.ReadFloat32(); Field25 = buffer.ReadFloat32(); Field26 = buffer.ReadFloat32(); Field27 = buffer.ReadFloat32(); snoActor = buffer.ReadInt(32); Field29 = new EmitterParams(); Field29.Parse(buffer); Field30 = new FloatPath(); Field30.Parse(buffer); Field31 = new ColorPath(); Field31.Parse(buffer); Field32 = new FloatPath(); Field32.Parse(buffer); Field33 = new FloatPath(); Field33.Parse(buffer); Field34 = new AnglePath(); Field34.Parse(buffer); Field35 = new AngularVelocityPath(); Field35.Parse(buffer); Field36 = new AngularVelocityPath(); Field36.Parse(buffer); Field37 = new AnglePath(); Field37.Parse(buffer); Field38 = new VectorPath(); Field38.Parse(buffer); Field39 = new FloatPath(); Field39.Parse(buffer); Field40 = new VelocityPath(); Field40.Parse(buffer); Field41 = new AngularVelocityPath(); Field41.Parse(buffer); Field42 = new FloatPath(); Field42.Parse(buffer); Field43 = new VelocityPath(); Field43.Parse(buffer); Field44 = new VectorPath(); Field44.Parse(buffer); Field45 = new VelocityVectorPath(); Field45.Parse(buffer); Field46 = new AccelVectorPath(); Field46.Parse(buffer); Field47 = new VectorPath(); Field47.Parse(buffer); Field48 = new VelocityVectorPath(); Field48.Parse(buffer); Field49 = new AccelVectorPath(); Field49.Parse(buffer); Field50 = new VelocityPath(); Field50.Parse(buffer); Field51 = new FloatPath(); Field51.Parse(buffer); Field52 = new VectorPath(); Field52.Parse(buffer); Field53 = new VelocityPath(); Field53.Parse(buffer); Field54 = buffer.ReadFloat32(); Field55 = buffer.ReadInt(32); Field56 = buffer.ReadFloat32(); Field57 = buffer.ReadFloat32(); Field58 = buffer.ReadInt(32); serMsgTriggeredEvents = new SerializeData(); serMsgTriggeredEvents.Parse(buffer); //still checking variablearrays this.MsgTriggeredEvents = new List<MsgTriggeredEvent>( buffer.ReadInt(0) ); for(int loop12 = 0; loop12 < _MsgTriggeredEvents.Count; loop12++) { _MsgTriggeredEvents[loop12] = new MsgTriggeredEvent(); _MsgTriggeredEvents[loop12].Parse(buffer); } }
public override void Parse(GameBitBuffer buffer) { Field0 = buffer.ReadInt(32); Field1 = buffer.ReadFloat32(); Field2 = buffer.ReadFloat32(); Field3 = buffer.ReadInt(32); Field4 = new InterpolationScalar(); Field4.Parse(buffer); }
public void FileRead(MpqFileStream stream, long offset) { stream.Position = offset + 12; Field0 = stream.ReadValueS32(); stream.Position = offset + 16; Field1 = stream.ReadValueS32(); stream.Position = offset + 20; Field2 = stream.ReadValueS32(); stream.Position = offset + 24; Field3 = stream.ReadValueS32(); stream.Position = offset + 28; Field4 = stream.ReadValueS32(); stream.Position = offset + 32; Field5 = new InterpolationScalar(); Field5.FileRead(stream, stream.Position); stream.Position = offset + 44; Field6 = new FloatPath(); Field6.FileRead(stream, stream.Position); stream.Position = offset + 84; Field7 = new IntPath(); Field7.FileRead(stream, stream.Position); stream.Position = offset + 124; Field8 = new FloatPath(); Field8.FileRead(stream, stream.Position); stream.Position = offset + 164; Field9 = new TimePath(); Field9.FileRead(stream, stream.Position); stream.Position = offset + 204; Field10 = new FloatPath(); Field10.FileRead(stream, stream.Position); stream.Position = offset + 284; Field11 = new VelocityVectorPath(); Field11.FileRead(stream, stream.Position); stream.Position = offset + 244; Field12 = new AnglePath(); Field12.FileRead(stream, stream.Position); stream.Position = offset + 324; Field13 = new VelocityVectorPath(); Field13.FileRead(stream, stream.Position); stream.Position = offset + 364; Field14 = new VelocityPath(); Field14.FileRead(stream, stream.Position); stream.Position = offset + 404; Field15 = new VelocityPath(); Field15.FileRead(stream, stream.Position); stream.Position = offset + 444; Field16 = new VelocityPath(); Field16.FileRead(stream, stream.Position); stream.Position = offset + 568; Field17 = new UberMaterial(); Field17.FileRead(stream, stream.Position); stream.Position = offset + 672; snoPhysics = stream.ReadValueS32(); stream.Position = offset + 676; Field19 = stream.ReadValueF32(); stream.Position = offset + 680; Field20 = stream.ReadValueS32(); stream.Position = offset + 684; Field21 = stream.ReadValueF32(); stream.Position = offset + 688; Field22 = stream.ReadValueF32(); stream.Position = offset + 692; Field23 = stream.ReadValueF32(); stream.Position = offset + 696; Field24 = stream.ReadValueF32(); stream.Position = offset + 700; Field25 = stream.ReadValueF32(); stream.Position = offset + 704; Field26 = stream.ReadValueF32(); stream.Position = offset + 708; Field27 = stream.ReadValueF32(); stream.Position = offset + 712; snoActor = stream.ReadValueS32(); stream.Position = offset + 716; Field29 = new EmitterParams(); Field29.FileRead(stream, stream.Position); stream.Position = offset + 1008; Field30 = new FloatPath(); Field30.FileRead(stream, stream.Position); stream.Position = offset + 968; Field31 = new ColorPath(); Field31.FileRead(stream, stream.Position); stream.Position = offset + 1048; Field32 = new FloatPath(); Field32.FileRead(stream, stream.Position); stream.Position = offset + 1088; Field33 = new FloatPath(); Field33.FileRead(stream, stream.Position); stream.Position = offset + 1128; Field34 = new AnglePath(); Field34.FileRead(stream, stream.Position); stream.Position = offset + 1168; Field35 = new AngularVelocityPath(); Field35.FileRead(stream, stream.Position); stream.Position = offset + 1208; Field36 = new AngularVelocityPath(); Field36.FileRead(stream, stream.Position); stream.Position = offset + 1248; Field37 = new AnglePath(); Field37.FileRead(stream, stream.Position); stream.Position = offset + 1288; Field38 = new VectorPath(); Field38.FileRead(stream, stream.Position); stream.Position = offset + 1328; Field39 = new FloatPath(); Field39.FileRead(stream, stream.Position); stream.Position = offset + 1368; Field40 = new VelocityPath(); Field40.FileRead(stream, stream.Position); stream.Position = offset + 1408; Field41 = new AngularVelocityPath(); Field41.FileRead(stream, stream.Position); stream.Position = offset + 1448; Field42 = new FloatPath(); Field42.FileRead(stream, stream.Position); stream.Position = offset + 1488; Field43 = new VelocityPath(); Field43.FileRead(stream, stream.Position); stream.Position = offset + 1528; Field44 = new VectorPath(); Field44.FileRead(stream, stream.Position); stream.Position = offset + 1568; Field45 = new VelocityVectorPath(); Field45.FileRead(stream, stream.Position); stream.Position = offset + 1608; Field46 = new AccelVectorPath(); Field46.FileRead(stream, stream.Position); stream.Position = offset + 1648; Field47 = new VectorPath(); Field47.FileRead(stream, stream.Position); stream.Position = offset + 1688; Field48 = new VelocityVectorPath(); Field48.FileRead(stream, stream.Position); stream.Position = offset + 1728; Field49 = new AccelVectorPath(); Field49.FileRead(stream, stream.Position); stream.Position = offset + 1768; Field50 = new VelocityPath(); Field50.FileRead(stream, stream.Position); stream.Position = offset + 1808; Field51 = new FloatPath(); Field51.FileRead(stream, stream.Position); stream.Position = offset + 484; Field52 = new VectorPath(); Field52.FileRead(stream, stream.Position); stream.Position = offset + 524; Field53 = new VelocityPath(); Field53.FileRead(stream, stream.Position); stream.Position = offset + 564; Field54 = stream.ReadValueF32(); stream.Position = offset + 1848; Field55 = stream.ReadValueS32(); stream.Position = offset + 1852; Field56 = stream.ReadValueF32(); stream.Position = offset + 1856; Field57 = stream.ReadValueF32(); stream.Position = offset + 1868; Field58 = stream.ReadValueS32(); stream.Position = offset + 1860; serMsgTriggeredEvents = new SerializeData(); serMsgTriggeredEvents.FileRead(stream, stream.Position); stream.Position = offset + 1872; //still checking variablearrays MsgTriggeredEvents = new List<MsgTriggeredEvent>(); for(int i = 0; i < (int)(serMsgTriggeredEvents.Field1 / 412); i++) { stream.Position = serMsgTriggeredEvents.Field0 + 16 + (412*i) ; MsgTriggeredEvent temp12_MsgTriggeredEvents; temp12_MsgTriggeredEvents = new MsgTriggeredEvent(); temp12_MsgTriggeredEvents.FileRead(stream, stream.Position); _MsgTriggeredEvents.Add(temp12_MsgTriggeredEvents); } }
public void FileRead(MpqFileStream stream, long offset) { stream.Position = offset + 0; Field0 = stream.ReadValueS32(); stream.Position = offset + 4; Field1 = stream.ReadValueF32(); stream.Position = offset + 8; Field2 = stream.ReadValueF32(); stream.Position = offset + 12; Field3 = stream.ReadValueS32(); stream.Position = offset + 16; Field4 = new InterpolationScalar(); Field4.FileRead(stream, stream.Position); }