public override void Parse(GameBitBuffer buffer)
 {
     Field0 = new RequiredMessageHeader();
     Field0.Parse(buffer);
     Field1 = buffer.ReadInt(3) + (-1);
     Field2 = new GameId();
     Field2.Parse(buffer);
     Field3 = buffer.ReadInt64(64);
     Field4 = buffer.ReadInt(3) + (-1);
     Field5 = buffer.ReadInt(32);
     Field6 = buffer.ReadInt(16);
     Field7 = buffer.ReadInt(32);
     Field8 = (ushort)buffer.ReadInt(16);
 }
 public override void Parse(GameBitBuffer buffer)
 {
     Field0 = new RequiredMessageHeader();
     Field0.Parse(buffer);
     Field1 = new GameId();
     Field1.Parse(buffer);
     Field2 = new EntityId();
     Field2.Parse(buffer);
     Field3 = buffer.ReadInt(5) + (-1);
 }
 public void FileRead(MpqFileStream stream, long offset)
 {
     stream.Position = offset + 0;
     Field0 = new RequiredMessageHeader();
     Field0.FileRead(stream, stream.Position);
     stream.Position = offset + 8;
     _Field1 = stream.ReadValueS32();
     stream.Position = offset + 16;
     Field2 = new GameId();
     Field2.FileRead(stream, stream.Position);
     stream.Position = offset + 40;
     Field3 = stream.ReadValueS64();
     stream.Position = offset + 48;
     _Field4 = stream.ReadValueS32();
     stream.Position = offset + 52;
     Field5 = stream.ReadValueS32();
     stream.Position = offset + 56;
     _Field6 = stream.ReadValueS32();
     stream.Position = offset + 60;
     Field7 = stream.ReadValueS32();
     stream.Position = offset + 64;
     Field8 = stream.ReadValueU16();
 }
 public void FileRead(MpqFileStream stream, long offset)
 {
     stream.Position = offset + 0;
     Field0 = new RequiredMessageHeader();
     Field0.FileRead(stream, stream.Position);
     stream.Position = offset + 8;
     Field1 = new GameId();
     Field1.FileRead(stream, stream.Position);
     stream.Position = offset + 32;
     Field2 = new EntityId();
     Field2.FileRead(stream, stream.Position);
     stream.Position = offset + 48;
     _Field3 = stream.ReadValueS32();
 }
 public override void Parse(GameBitBuffer buffer)
 {
     Field0 = new RequiredMessageHeader();
     Field0.Parse(buffer);
     ToonEntityId = new EntityId();
     ToonEntityId.Parse(buffer);
     Field2 = new GameId();
     Field2.Parse(buffer);
     GameId = buffer.ReadInt(32);
     Field4 = buffer.ReadInt64(64);
     Field5 = buffer.ReadInt(4) + (2);
     ProtocolHash = buffer.ReadInt(32);
     SNOPackHash = buffer.ReadInt(32);
 }
 public void FileRead(MpqFileStream stream, long offset)
 {
     stream.Position = offset + 0;
     Field0 = new RequiredMessageHeader();
     Field0.FileRead(stream, stream.Position);
     stream.Position = offset + 8;
     ToonEntityId = new EntityId();
     ToonEntityId.FileRead(stream, stream.Position);
     stream.Position = offset + 24;
     Field2 = new GameId();
     Field2.FileRead(stream, stream.Position);
     stream.Position = offset + 48;
     GameId = stream.ReadValueS32();
     stream.Position = offset + 56;
     Field4 = stream.ReadValueS64();
     stream.Position = offset + 64;
     _Field5 = stream.ReadValueS32();
     stream.Position = offset + 68;
     ProtocolHash = stream.ReadValueS32();
     stream.Position = offset + 72;
     SNOPackHash = stream.ReadValueS32();
 }
 public override void Parse(GameBitBuffer buffer)
 {
     Field0 = new RequiredMessageHeader();
     Field0.Parse(buffer);
     Field1 = new GameId();
     Field1.Parse(buffer);
 }
 public void FileRead(MpqFileStream stream, long offset)
 {
     stream.Position = offset + 0;
     Field0 = new RequiredMessageHeader();
     Field0.FileRead(stream, stream.Position);
     stream.Position = offset + 8;
     Field1 = new GameId();
     Field1.FileRead(stream, stream.Position);
 }