public Loop(Form1 f) { this.f = f; this.buffer = new Bitmap(f.getPanelWidth(), f.getPanelWidth()); drawManager = new DrawManager(); guiManager = new GuiManager(this, drawManager); }
public InGameLabel(GuiManager guiManager, int priority) : base(guiManager, priority) { this.setBounds(new Rectangle(200, 600, 600, 100)); label = new GuiLabel(0, this); label.setBounds(new Rectangle(220, 620, 560, 60)); this.addComponent(label); }
public Gui(GuiManager guiManager, int priority) : base(priority) { this.guiManager = guiManager; }
public Options(GuiManager guimanager) : base(guimanager) { this.setBounds(new Rectangle(0, 0, 1024, 768)); this.setBackground(new Bitmap("../bg.bmp")); GuiButton startB = new GuiButton(6,this); GuiButton endB = new GuiButton(7, this); GuiLabel player1L = new GuiLabel(-1,this); GuiLabel player2L = new GuiLabel(-1, this); GuiLabel sizeL = new GuiLabel(-1,this); player1RG = new GuiRadioButtonGroup(); GuiRadioButton human1R = new GuiRadioButton(0, this); GuiRadioButton ki1R = new GuiRadioButton(1, this); player1RG.addRadioButton(human1R); player1RG.addRadioButton(ki1R); player2RG = new GuiRadioButtonGroup(); GuiRadioButton human2R = new GuiRadioButton(2, this); GuiRadioButton ki2R = new GuiRadioButton(3, this); player2RG.addRadioButton(human2R); player2RG.addRadioButton(ki2R); sizeRG = new GuiRadioButtonGroup(); GuiRadioButton size8R = new GuiRadioButton(4, this); GuiRadioButton size10R = new GuiRadioButton(5, this); sizeRG.addRadioButton(size8R); sizeRG.addRadioButton(size10R); startB.setBounds(new Rectangle(100,5,300,100)); startB.setImage(new Bitmap("../go.bmp")); startB.setText("Start Game"); this.addComponent(startB); endB.setBounds(new Rectangle(100,300,300,100)); endB.setImage(new Bitmap("../end.bmp")); endB.setText("End Game"); this.addComponent(endB); player1L.setBounds(new Rectangle(100, 110, 200, 100)); player1L.setColor(Color.Blue); player1L.setText("P l a y e r 1"); this.addComponent(player1L); player2L.setBounds(new Rectangle(300, 110, 200, 100)); player2L.setColor(Color.Red); player2L.setText("P l a y e r 2 "); this.addComponent(player2L); sizeL.setBounds(new Rectangle(140, 240, 200, 100)); sizeL.setText("S i z e o f t h e f i e l d"); this.addComponent(sizeL); human1R.setBounds(new Rectangle(100,150,100,20)); human1R.setText("H u m a n P l a y e r"); ki1R.setBounds(new Rectangle(100, 180, 100, 20)); ki1R.setText("C o m p u t e r"); this.addComponent(human1R); this.addComponent(ki1R); human2R.setBounds(new Rectangle(300, 150, 100, 20)); human2R.setText("H u m a n P l a y e r"); ki2R.setBounds(new Rectangle(300, 180, 100, 20)); ki2R.setText("C o m p u t e r"); this.addComponent(human2R); this.addComponent(ki2R); size8R.setBounds(new Rectangle(100, 270, 100, 20)); size8R.setText("8 x 8"); size10R.setBounds(new Rectangle(300, 270, 100, 20)); size10R.setText("10 x 10"); this.addComponent(size8R); this.addComponent(size10R); player1RG.activateButton(human1R.getID()); player2RG.activateButton(ki2R.getID()); sizeRG.activateButton(size8R.getID()); }
public Gui(GuiManager guiManager) : base(1) { this.guiManager = guiManager; }