示例#1
0
        public GMOptions(BinaryReader binaryReader) : base(binaryReader)
        {
            CheckHeader("OPTN");
            FullScreen        = ReadBool(binaryReader);
            InterpolatePixels = ReadBool(binaryReader);
            NoBorder          = ReadBool(binaryReader);
            ShowCursor        = ReadBool(binaryReader);
            Scale             = binaryReader.ReadInt32();
            Sizeable          = ReadBool(binaryReader);
            StayOnTop         = ReadBool(binaryReader);
            WindowColor       = new GMColor(binaryReader.ReadUInt32());
            ChangeResolution  = ReadBool(binaryReader);
            ColorDepth        = binaryReader.ReadInt32();
            Resolution        = binaryReader.ReadInt32();
            Frequency         = binaryReader.ReadInt32();
            NoBorder          = ReadBool(binaryReader);
            VSync             = ReadBool(binaryReader);
            ScreenKey         = ReadBool(binaryReader);
            HelpKey           = ReadBool(binaryReader);
            QuitKey           = ReadBool(binaryReader);
            SaveKey           = ReadBool(binaryReader);
            ScreenshotKey     = ReadBool(binaryReader);
            CloseSec          = ReadBool(binaryReader);
            Priority          = binaryReader.ReadInt32();
            Freeze            = ReadBool(binaryReader);
            ShowProgress      = ReadBool(binaryReader);

            var tpeBackImageAddr = binaryReader.ReadUInt32();

            if (tpeBackImageAddr == 0)
            {
                tpeBackImage = null;
            }
            var tpeFrontImageAddr = binaryReader.ReadUInt32();

            if (tpeFrontImageAddr == 0)
            {
                tpeFrontImage = null;
            }
            var tpeLoadImageAddr = binaryReader.ReadUInt32();

            if (tpeLoadImageAddr == 0)
            {
                tpeLoadImage = null;
            }

            LoadTransparent = ReadBool(binaryReader);
            LoadAlpha       = binaryReader.ReadInt32();
            ScaleProgress   = ReadBool(binaryReader);
            DisplayErrors   = ReadBool(binaryReader);
            WriteErrors     = ReadBool(binaryReader);
            AbortErrors     = ReadBool(binaryReader);
            VariableErrors  = ReadBool(binaryReader);

            ConstantCount = binaryReader.ReadInt32();
            Constants     = new List <GMGMLConstant>();
            for (int c = 0; c < ConstantCount; c++)
            {
                var constant = new GMGMLConstant(binaryReader);
                Constants.Add(constant);
            }

            FixChunkAddr(binaryReader);
        }
示例#2
0
        public GMSprite(BinaryReader binaryReader, GMWAD w)
        {
            Name        = new GMString(binaryReader);
            Width       = binaryReader.ReadInt32();
            Height      = binaryReader.ReadInt32();
            BBoxLeft    = binaryReader.ReadInt32();
            BBoxRight   = binaryReader.ReadInt32();
            BBoxBottom  = binaryReader.ReadInt32();
            BBoxTop     = binaryReader.ReadInt32();
            Transparent = ReadBool(binaryReader);
            Smooth      = ReadBool(binaryReader);
            Preload     = ReadBool(binaryReader);
            int mode = binaryReader.ReadInt32();

            BBoxMode   = (MaskShape)mode;
            ColCheck   = ReadBool(binaryReader);
            XOrigin    = binaryReader.ReadInt32();
            YOrigin    = binaryReader.ReadInt32();
            ImageCount = binaryReader.ReadInt32();
            if (ImageCount != 0)
            {
                ImageTextures = new List <GMTPAGEntry>(ImageCount);
                for (int img = 0; img < ImageCount; img++)
                {
                    uint addr = binaryReader.ReadUInt32();
                    if (addr != 0)
                    {
                        long prev_addr = binaryReader.BaseStream.Position;
                        binaryReader.BaseStream.Position = addr;
                        var item = new GMTPAGEntry(binaryReader, w);
                        binaryReader.BaseStream.Position = prev_addr;
                        ImageTextures.Add(item);
                    }
                    else
                    {
                        ImageTextures.Add(null);
                    }
                }
            }
            else
            {
                ImageTextures = null;
            }
            MasksCount = binaryReader.ReadInt32();
            if (MasksCount != 0)
            {
                MaskData = new List <byte[]>(MasksCount);
                for (int msk = 0; msk < MasksCount; msk++)
                {
                    int    size = CalculateMaskSize(Width, Height);
                    byte[] data = binaryReader.ReadBytes(size);
                    MaskData.Add(data);
                }
            }
            else
            {
                MaskData = null;
            }

            // this is happening in Karoshi...
            if (ImageCount != MasksCount)
            {
                Output.Print($"Sprite {Name}'s ImageCount and MaskCount do not match. {ImageCount} | {MasksCount}");
            }
        }