/**Returns the unsorted files list in the given directory. This list is not filtered * (that means that the list may have non-dicom files) nor sorted.*/ private gdcm.FilenamesType GetUnsortedFilenameList(string path) { gdcm.Directory dir = new gdcm.Directory(); dir.Load(path); gdcm.FilenamesType unsortedFiles = dir.GetFilenames(); return(unsortedFiles); }
public static int Main(string[] args) { string directory = args[0]; gdcm.Directory dir = new gdcm.Directory(); uint nfiles = dir.Load(directory); //System.Console.WriteLine(dir.toString()); gdcm.FilenamesType filenames = dir.GetFilenames(); Image image = new Image(); image.SetNumberOfDimensions( 3 ); // important for now DataElement pixeldata = new DataElement( new gdcm.Tag(0x7fe0,0x0010) ); // Create a new SequenceOfFragments C++ object, store it as a SmartPointer : SmartPtrFrag sq = SequenceOfFragments.New(); // Yeah, the file are not garantee to be in order, please adapt... for(uint i = 0; i < nfiles; ++i) { System.Console.WriteLine( filenames[(int)i] ); string file = filenames[(int)i]; System.IO.FileStream infile = new System.IO.FileStream(file, System.IO.FileMode.Open, System.IO.FileAccess.Read); uint fsize = gdcm.PosixEmulation.FileSize(file); byte[] jstream = new byte[fsize]; infile.Read(jstream, 0 , jstream.Length); Fragment frag = new Fragment(); frag.SetByteValue( jstream, new gdcm.VL( (uint)jstream.Length) ); sq.AddFragment( frag ); } // Pass by reference: pixeldata.SetValue( sq.__ref__() ); // insert: image.SetDataElement( pixeldata ); // JPEG use YBR to achieve better compression ratio by default (not RGB) // FIXME hardcoded: PhotometricInterpretation pi = new PhotometricInterpretation( PhotometricInterpretation.PIType.MONOCHROME2 ); image.SetPhotometricInterpretation( pi ); // FIXME hardcoded: PixelFormat pixeltype = new PixelFormat(1,8,8,7); image.SetPixelFormat( pixeltype ); // FIXME hardcoded: image.SetTransferSyntax( new TransferSyntax( TransferSyntax.TSType.JPEGLosslessProcess14_1 ) ); image.SetDimension(0, 512); image.SetDimension(1, 512); image.SetDimension(2, 355); // Decompress ! byte[] decompressedData = new byte[(int)image.GetBufferLength()]; image.GetBuffer(decompressedData); // Write out the decompressed bytes System.Console.WriteLine(image.toString()); using (System.IO.Stream stream = System.IO.File.Open(@"/tmp/dd.raw", System.IO.FileMode.Create)) { System.IO.BinaryWriter writer = new System.IO.BinaryWriter(stream); writer.Write(decompressedData); } return 0; }
public static int Main(string[] args) { string directory = args[0]; gdcm.Directory dir = new gdcm.Directory(); uint nfiles = dir.Load(directory); //System.Console.WriteLine(dir.toString()); gdcm.FilenamesType filenames = dir.GetFilenames(); Image image = new Image(); image.SetNumberOfDimensions(3); // important for now DataElement pixeldata = new DataElement(new gdcm.Tag(0x7fe0, 0x0010)); // Create a new SequenceOfFragments C++ object, store it as a SmartPointer : SmartPtrFrag sq = SequenceOfFragments.New(); // Yeah, the file are not garantee to be in order, please adapt... for (uint i = 0; i < nfiles; ++i) { System.Console.WriteLine(filenames[(int)i]); string file = filenames[(int)i]; System.IO.FileStream infile = new System.IO.FileStream(file, System.IO.FileMode.Open, System.IO.FileAccess.Read); uint fsize = gdcm.PosixEmulation.FileSize(file); byte[] jstream = new byte[fsize]; infile.Read(jstream, 0, jstream.Length); Fragment frag = new Fragment(); frag.SetByteValue(jstream, new gdcm.VL((uint)jstream.Length)); sq.AddFragment(frag); } // Pass by reference: pixeldata.SetValue(sq.__ref__()); // insert: image.SetDataElement(pixeldata); // JPEG use YBR to achieve better compression ratio by default (not RGB) // FIXME hardcoded: PhotometricInterpretation pi = new PhotometricInterpretation(PhotometricInterpretation.PIType.MONOCHROME2); image.SetPhotometricInterpretation(pi); // FIXME hardcoded: PixelFormat pixeltype = new PixelFormat(1, 8, 8, 7); image.SetPixelFormat(pixeltype); // FIXME hardcoded: image.SetTransferSyntax(new TransferSyntax(TransferSyntax.TSType.JPEGLosslessProcess14_1)); image.SetDimension(0, 512); image.SetDimension(1, 512); image.SetDimension(2, 355); // Decompress ! byte[] decompressedData = new byte[(int)image.GetBufferLength()]; image.GetBuffer(decompressedData); // Write out the decompressed bytes System.Console.WriteLine(image.toString()); using (System.IO.Stream stream = System.IO.File.Open(@"/tmp/dd.raw", System.IO.FileMode.Create)) { System.IO.BinaryWriter writer = new System.IO.BinaryWriter(stream); writer.Write(decompressedData); } return(0); }