private async void CreateNewGame() { //await CreateField(); var newGame = new GameAddress(); // newGame.GameFieldX = (float) _latitude; //newGame.GameFieldY = (float) _longitude; //newGame.GameFieldAddressString = SelectedAddress; newGame.FieldID = _fieldID; newGame.Time = Time; newGame.Date = Date; newGame.GameMode = GameMode; // todo надо что-то придумать с идентификатором пользователя newGame.Author = 5; await InsertGameAddress(newGame); }
private async Task InsertGameAddress(GameAddress gameAddress) { await _gameTable.InsertAsync(gameAddress); }