//------------------------------------------------------------------------------ public virtual void BrowseGameProfileAttributeListByFilter() { ResponseGameProfileAttributeList wrapper = new ResponseGameProfileAttributeList(); wrapper.message = "Success"; wrapper.code = 0; wrapper.action = "game-profile-attribute/browse/by-filter"; SearchFilter obj = new SearchFilter(); obj.page = Convert.ToInt32(util.GetParamValue(_context, "page")); obj.page_size = Convert.ToInt32(util.GetParamValue(_context, "page-size")); obj.filter = util.GetParamValue(_context, "filter"); GameProfileAttributeResult result = api.BrowseGameProfileAttributeListByFilter(obj); wrapper.info.Add("total_rows", result.total_rows); wrapper.info.Add("total_pages", result.total_pages); wrapper.info.Add("page", result.page); wrapper.info.Add("page_size", result.page_size); // get data wrapper.data = result.data; util.SerializeTypeToResponse(_format, _context, wrapper); }
//------------------------------------------------------------------------------ public virtual void GetGameProfileAttributeListByType() { int _type = int.Parse(util.GetParamValue(_context, "type")); ResponseGameProfileAttributeList wrapper = new ResponseGameProfileAttributeList(); wrapper.message = "Success"; wrapper.code = 0; wrapper.action = "game-profile-attribute/get/by-type"; List<GameProfileAttribute> objs = api.GetGameProfileAttributeListByType( _type ); // get data wrapper.data = objs; util.SerializeTypeToResponse(_format, _context, wrapper); }
//------------------------------------------------------------------------------ public virtual void GetGameProfileAttributeListByUuid() { string _uuid = (string)util.GetParamValue(_context, "uuid"); ResponseGameProfileAttributeList wrapper = new ResponseGameProfileAttributeList(); wrapper.message = "Success"; wrapper.code = 0; wrapper.action = "game-profile-attribute/get/by-uuid"; List<GameProfileAttribute> objs = api.GetGameProfileAttributeListByUuid( _uuid ); // get data wrapper.data = objs; util.SerializeTypeToResponse(_format, _context, wrapper); }
//------------------------------------------------------------------------------ public virtual void GetGameProfileAttributeList() { ResponseGameProfileAttributeList wrapper = new ResponseGameProfileAttributeList(); wrapper.message = "Success"; wrapper.code = 0; wrapper.action = "game-profile-attribute/get"; List<GameProfileAttribute> objs = api.GetGameProfileAttributeList( ); // get data wrapper.data = objs; util.SerializeTypeToResponse(_format, _context, wrapper); }