//------------------------------------------------------------------------------ public virtual void BrowseGameListByFilter() { ResponseGameList wrapper = new ResponseGameList(); wrapper.message = "Success"; wrapper.code = 0; wrapper.action = "game/browse/by-filter"; SearchFilter obj = new SearchFilter(); obj.page = Convert.ToInt32(util.GetParamValue(_context, "page")); obj.page_size = Convert.ToInt32(util.GetParamValue(_context, "page-size")); obj.filter = util.GetParamValue(_context, "filter"); GameResult result = api.BrowseGameListByFilter(obj); wrapper.info.Add("total_rows", result.total_rows); wrapper.info.Add("total_pages", result.total_pages); wrapper.info.Add("page", result.page); wrapper.info.Add("page_size", result.page_size); // get data wrapper.data = result.data; util.SerializeTypeToResponse(_format, _context, wrapper); }
//------------------------------------------------------------------------------ public virtual void GetGameListByOrgIdByAppId() { string _org_id = (string)util.GetParamValue(_context, "org_id"); string _app_id = (string)util.GetParamValue(_context, "app_id"); ResponseGameList wrapper = new ResponseGameList(); wrapper.message = "Success"; wrapper.code = 0; wrapper.action = "game/get/by-org-id/by-app-id"; List<Game> objs = api.GetGameListByOrgIdByAppId( _org_id , _app_id ); // get data wrapper.data = objs; util.SerializeTypeToResponse(_format, _context, wrapper); }
//------------------------------------------------------------------------------ public virtual void GetGameListByUuid() { string _uuid = (string)util.GetParamValue(_context, "uuid"); ResponseGameList wrapper = new ResponseGameList(); wrapper.message = "Success"; wrapper.code = 0; wrapper.action = "game/get/by-uuid"; List<Game> objs = api.GetGameListByUuid( _uuid ); // get data wrapper.data = objs; util.SerializeTypeToResponse(_format, _context, wrapper); }
//------------------------------------------------------------------------------ public virtual void GetGameList() { ResponseGameList wrapper = new ResponseGameList(); wrapper.message = "Success"; wrapper.code = 0; wrapper.action = "game/get"; List<Game> objs = api.GetGameList( ); // get data wrapper.data = objs; util.SerializeTypeToResponse(_format, _context, wrapper); }