public List <ProfileGameNetwork> GetList(List <Dictionary <string, object> > dictList) { data.Clear(); foreach (Dictionary <string, object> dict in dictList) { foreach (KeyValuePair <string, object> obj in dict) { ProfileGameNetwork objectValue = (ProfileGameNetwork)obj.Value; objectValue.FillFromDictionary(dict); data.Add(objectValue); } } return(data); }
public virtual bool SetProfileGameNetworkByUuid(ProfileGameNetwork obj) { return act.SetProfileGameNetworkByUuid(DEFAULT_SET_TYPE, obj); }
public virtual bool SetProfileGameNetworkByUuid(SetType set_type, ProfileGameNetwork obj) { return act.SetProfileGameNetworkByUuid(ConvertSetTypeToString(set_type), obj); }
//------------------------------------------------------------------------------ public virtual bool SetProfileGameNetworkByUuid(string set_type, ProfileGameNetwork obj) { return act.SetProfileGameNetworkByUuid(set_type, obj); }
public virtual bool SetProfileGameNetworkByNetworkUsernameByGameIdByGameNetworkId(ProfileGameNetwork obj) { return act.SetProfileGameNetworkByNetworkUsernameByGameIdByGameNetworkId(DEFAULT_SET_TYPE, obj); }
//------------------------------------------------------------------------------ public virtual bool SetProfileGameNetworkByNetworkUsernameByGameIdByGameNetworkId(string set_type, ProfileGameNetwork obj) { return act.SetProfileGameNetworkByNetworkUsernameByGameIdByGameNetworkId(set_type, obj); }
//------------------------------------------------------------------------------ public virtual bool SetProfileGameNetworkByUuid(string set_type, ProfileGameNetwork obj) { List<SqlParameter> parameters = new List<SqlParameter>(); parameters.Add(new SqlParameter("@set_type", set_type)); parameters.Add(new SqlParameter("@status", obj.status)); parameters.Add(new SqlParameter("@hash", obj.hash)); parameters.Add(new SqlParameter("@profile_id", obj.profile_id)); parameters.Add(new SqlParameter("@game_network_id", obj.game_network_id)); parameters.Add(new SqlParameter("@network_username", obj.network_username)); parameters.Add(new SqlParameter("@active", obj.active)); parameters.Add(new SqlParameter("@game_id", obj.game_id)); parameters.Add(new SqlParameter("@data", obj.data)); parameters.Add(new SqlParameter("@uuid", obj.uuid)); parameters.Add(new SqlParameter("@date_modified", obj.date_modified)); parameters.Add(new SqlParameter("@network_fullname", obj.network_fullname)); parameters.Add(new SqlParameter("@secret", obj.secret)); parameters.Add(new SqlParameter("@token", obj.token)); parameters.Add(new SqlParameter("@date_created", obj.date_created)); parameters.Add(new SqlParameter("@network_auth", obj.network_auth)); parameters.Add(new SqlParameter("@type", obj.type)); parameters.Add(new SqlParameter("@network_user_id", obj.network_user_id)); try { return (bool)data.ExecuteScalar( BaseGamingData.connectionString , CommandType.StoredProcedure , "usp_profile_game_network_set_by_uuid" , parameters ); } catch (Exception e){ log.Error(e); return false; } }
//------------------------------------------------------------------------------ public virtual bool SetProfileGameNetworkByProfileIdByGameIdByGameNetworkId(string set_type, ProfileGameNetwork obj) { List<NpgsqlParameter> parameters = new List<NpgsqlParameter>(); parameters.Add(new NpgsqlParameter("in_set_type", set_type)); parameters.Add(new NpgsqlParameter("in_status", obj.status)); parameters.Add(new NpgsqlParameter("in_hash", obj.hash)); parameters.Add(new NpgsqlParameter("in_profile_id", obj.profile_id)); parameters.Add(new NpgsqlParameter("in_game_network_id", obj.game_network_id)); parameters.Add(new NpgsqlParameter("in_network_username", obj.network_username)); parameters.Add(new NpgsqlParameter("in_active", obj.active)); parameters.Add(new NpgsqlParameter("in_game_id", obj.game_id)); parameters.Add(new NpgsqlParameter("in_data", obj.data)); parameters.Add(new NpgsqlParameter("in_uuid", obj.uuid)); parameters.Add(new NpgsqlParameter("in_date_modified", obj.date_modified)); parameters.Add(new NpgsqlParameter("in_network_fullname", obj.network_fullname)); parameters.Add(new NpgsqlParameter("in_secret", obj.secret)); parameters.Add(new NpgsqlParameter("in_token", obj.token)); parameters.Add(new NpgsqlParameter("in_date_created", obj.date_created)); parameters.Add(new NpgsqlParameter("in_network_auth", obj.network_auth)); parameters.Add(new NpgsqlParameter("in_type", obj.type)); parameters.Add(new NpgsqlParameter("in_network_user_id", obj.network_user_id)); try { return Convert.ToBoolean(data.ExecuteScalar( BaseGamingData.connectionString , CommandType.StoredProcedure , "usp_profile_game_network_set_profile_id_game_id_game_network_id" , parameters )); } catch (Exception e){ log.Error(e); return false; } }
public virtual ProfileGameNetwork FillProfileGameNetwork(DataRow dr) { ProfileGameNetwork obj = new ProfileGameNetwork(); if (dr["status"] != null) obj.status = dataType.FillDataString(dr, "status"); if (dr["hash"] != null) obj.hash = dataType.FillDataString(dr, "hash"); if (dr["profile_id"] != null) obj.profile_id = dataType.FillDataString(dr, "profile_id"); if (dr["game_network_id"] != null) obj.game_network_id = dataType.FillDataString(dr, "game_network_id"); if (dr["network_username"] != null) obj.network_username = dataType.FillDataString(dr, "network_username"); if (dr["active"] != null) obj.active = dataType.FillDataBool(dr, "active"); if (dr["game_id"] != null) obj.game_id = dataType.FillDataString(dr, "game_id"); if (dr["data"] != null) obj.data = dataType.FillDataString(dr, "data"); if (dr["uuid"] != null) obj.uuid = dataType.FillDataString(dr, "uuid"); if (dr["date_modified"] != null) obj.date_modified = dataType.FillDataDateTime(dr, "date_modified"); if (dr["network_fullname"] != null) obj.network_fullname = dataType.FillDataString(dr, "network_fullname"); if (dr["secret"] != null) obj.secret = dataType.FillDataString(dr, "secret"); if (dr["token"] != null) obj.token = dataType.FillDataString(dr, "token"); if (dr["date_created"] != null) obj.date_created = dataType.FillDataDateTime(dr, "date_created"); if (dr["network_auth"] != null) obj.network_auth = dataType.FillDataString(dr, "network_auth"); if (dr["type"] != null) obj.type = dataType.FillDataString(dr, "type"); if (dr["network_user_id"] != null) obj.network_user_id = dataType.FillDataString(dr, "network_user_id"); return obj; }
public virtual bool SetProfileGameNetworkByProfileIdByGameIdByGameNetworkId(string set_type, ProfileGameNetwork obj) { return data.SetProfileGameNetworkByProfileIdByGameIdByGameNetworkId(set_type, obj); }
//------------------------------------------------------------------------------ public virtual void SetProfileGameNetworkByUuid() { ResponseProfileGameNetworkBool wrapper = new ResponseProfileGameNetworkBool(); wrapper.message = "Success"; wrapper.code = 0; wrapper.action = "profile-game-network/set/by-uuid"; ProfileGameNetwork obj = new ProfileGameNetwork(); string _status = util.GetParamValue(_context, "status"); if(!String.IsNullOrEmpty(_status)) obj.status = (string)_status; string _hash = util.GetParamValue(_context, "hash"); if(!String.IsNullOrEmpty(_hash)) obj.hash = (string)_hash; string _profile_id = util.GetParamValue(_context, "profile_id"); if(!String.IsNullOrEmpty(_profile_id)) obj.profile_id = (string)_profile_id; string _game_network_id = util.GetParamValue(_context, "game_network_id"); if(!String.IsNullOrEmpty(_game_network_id)) obj.game_network_id = (string)_game_network_id; string _network_username = util.GetParamValue(_context, "network_username"); if(!String.IsNullOrEmpty(_network_username)) obj.network_username = (string)_network_username; string _active = util.GetParamValue(_context, "active"); if(!String.IsNullOrEmpty(_active)) obj.active = Convert.ToBoolean(_active); string _game_id = util.GetParamValue(_context, "game_id"); if(!String.IsNullOrEmpty(_game_id)) obj.game_id = (string)_game_id; string _data = util.GetParamValue(_context, "data"); if(!String.IsNullOrEmpty(_data)) obj.data = (string)_data; string _uuid = util.GetParamValue(_context, "uuid"); if(!String.IsNullOrEmpty(_uuid)) obj.uuid = (string)_uuid; string _date_modified = util.GetParamValue(_context, "date_modified"); if(!String.IsNullOrEmpty(_date_modified)) obj.date_modified = Convert.ToDateTime(_date_modified); else obj.date_modified = DateTime.Now; string _network_fullname = util.GetParamValue(_context, "network_fullname"); if(!String.IsNullOrEmpty(_network_fullname)) obj.network_fullname = (string)_network_fullname; string _secret = util.GetParamValue(_context, "secret"); if(!String.IsNullOrEmpty(_secret)) obj.secret = (string)_secret; string _token = util.GetParamValue(_context, "token"); if(!String.IsNullOrEmpty(_token)) obj.token = (string)_token; string _date_created = util.GetParamValue(_context, "date_created"); if(!String.IsNullOrEmpty(_date_created)) obj.date_created = Convert.ToDateTime(_date_created); else obj.date_created = DateTime.Now; string _network_auth = util.GetParamValue(_context, "network_auth"); if(!String.IsNullOrEmpty(_network_auth)) obj.network_auth = (string)_network_auth; string _type = util.GetParamValue(_context, "type"); if(!String.IsNullOrEmpty(_type)) obj.type = (string)_type; string _network_user_id = util.GetParamValue(_context, "network_user_id"); if(!String.IsNullOrEmpty(_network_user_id)) obj.network_user_id = (string)_network_user_id; // get data wrapper.data = api.SetProfileGameNetworkByUuid(obj); util.SerializeTypeJSONToResponse(_context, wrapper); }