public async Task <Item> CreateItem(NewItem newItem) { //Item item = new Item(); //item.Id = Guid.NewGuid(); //tem.Name = newItem.Name; //item.Price = newItem.Price; //item.ItemType = newItem.ItemType; //item.CreationDate = DateTime.Today; // get time return(await _itemsProcessor.CreateItem(newItem)); }
public async Task <Item> UpdateItem(Guid id, NewItem newItem) { var item = new Item() { Id = Guid.NewGuid(), OwnerId = newItem.OwnerId, Name = newItem.Name, Price = newItem.Price, ItemType = newItem.ItemType }; await _repository.UpdateItem(id, newItem); return(item); }
public async Task <Item> CreateItem(NewItem newItem) { var player = await _repository.Get(newItem.OwnerId); if (player.Level < 3 && newItem.ItemType == ItemTypes.Sword) { throw new TooLowLevelException(); } var item = new Item() { Id = Guid.NewGuid(), OwnerId = newItem.OwnerId, Name = newItem.Name, Price = newItem.Price, ItemType = newItem.ItemType, CreationDate = DateTime.Today }; await _repository.CreateItem(item); return(item); }
public async Task <Item> UpdateItem(string itemId, NewItem item) { return(await _itemsProcessor.UpdateItem(new Guid(itemId), item)); }