示例#1
0
 public AttackInterface(Battle _battle, BattleUnitsStack _stack)
 {
     battle = _battle;
     stack  = _stack;
 }
示例#2
0
 public EndGameInterface(Battle _battle, BattleUnitsStack _surrenderedStack = null)
 {
     surrenderedStack = _surrenderedStack;
     battle           = _battle;
 }