public Army(Army otherArmy) { otherArmy.unitsStackList.ForEach((currentStack) => _unitsStackList.Add(new UnitsStack(currentStack))); }
public Player() { army = new Army(); nickname = ""; }
public void UpdateArmy(BattleArmy battleArmy) { army = new Army(battleArmy); }
public Player(Player otherPlayer) { army = new Army(otherPlayer.army); nickname = otherPlayer.nickname; }
public Player(Army _army, string _nickname) { army = new Army(_army); nickname = _nickname; }
public Player(string _nickname) { army = new Army(); nickname = _nickname; }