public static void DebugEdgeInfoFromVertex(DMesh3 mesh, double x, double y, double z) { var fnd = Util.FindVertexByCoords(mesh, x, y, z); foreach (var v in fnd) { var vtx = mesh.GetVertex(v); Debug.WriteLine($"V: {v} Pos: {vtx.x}, {vtx.y}, {vtx.z}"); var edg = mesh.VtxEdgesItr(v); foreach (var e in edg) { Debug.WriteLine($" E: {e}"); } } }