示例#1
0
        private void timer1_tick(object sender, EventArgs e)
        {
            if (progressBar1.Value != 10)
            {
                progressBar1.Value++;
            }
            else
            {
                timer1.Stop();
                MessageBox.Show("You ran out of time. Your Score is still: " + GlobalQuizValues.playerScoreDuringQuiz);
                this.Hide();
                frmAdvanced4 mynextscreen = new frmAdvanced4();
                mynextscreen.ShowDialog();
                GlobalQuizValues.playerScoreDuringQuiz = GlobalQuizValues.playerScoreDuringQuiz += 0;

                if (playerDetails.activesound == true)
                {
                    string output = "That was the wrong Answer, your score is still" + GlobalQuizValues.playerScoreDuringQuiz;
                    SoundMethodSpeech.speech(output);
                }
            }
        }
        private void timer1_tick(object sender, EventArgs e)
        {
            /*checks that if the progress bar is full it tells the user they have ran out of time and displays there current score
             * if the progress bar value is below the max value it adds 1 on to it*/
            if (progressBar1.Value != 20)
            {
                progressBar1.Value++;
            }
            else
            {
                timer1.Stop();
                MessageBox.Show("You ran out of time. Your Score is still: " + GlobalQuizValues.playerScoreDuringQuiz);
                this.Hide();
                frmAdvanced4 mynextscreen = new frmAdvanced4();
                mynextscreen.ShowDialog();
                GlobalQuizValues.playerScoreDuringQuiz = GlobalQuizValues.playerScoreDuringQuiz += 0;

                if (playerDetails.activesound == true)
                {
                    string output = "That was the wrong Answer, your score is still" + GlobalQuizValues.playerScoreDuringQuiz;
                    SoundMethodSpeech.speech(output);
                }
            }
        }