/* * // make fluid drop * public void AddFluidToPoint(int x,int y,int size) * { * int i=x; * int j=y; * * PointToCell(x,y,ref i,ref j); * * fluid.SETBCOND(); * int color=100; * * for(int n=i;n<i+size;n++) * for(int m=j;m<j+size;m++) * { * if (fluid.GetCellType(n,m) == Fluid2D.CellType.CELL_EMPTY) * fluid.MakeParticlesInCell(n,m,color); * } * } */ // process physic step of fluid public void RunPhysicStep(bool onestep) { if (pause) { if (onestep == false) { return; } } // static bool added=false; // int xnum = 0, ynum = 0; // fluid.GetDomainSize(ref xnum, ref ynum); TimeUtil tu = TimeUtil.Instance(); for (int n = 0; n <= runcount; n++) { tu.StartTimer(0); fluid.RunPhysic(); tu.StopTimer(0); if (sleeptimems != 0) { System.Threading.Thread.Sleep(sleeptimems); } } /* * ToFile("u.txt", 1); * ToFile("v.txt", 2); * ToFile("f.txt", 3); * ToFile("g.txt", 4); * ToFile("p.txt", 5); */ }
/* * // make fluid drop * public void AddFluidToPoint(int x,int y,int size) * { * int i=x; * int j=y; * * PointToCell(x,y,ref i,ref j); * * fluid.SETBCOND(); * int color=100; * * for(int n=i;n<i+size;n++) * for(int m=j;m<j+size;m++) * { * if (fluid.GetCellType(n,m) == Fluid2D.CellType.CELL_EMPTY) * fluid.MakeParticlesInCell(n,m,color); * } * } */ // process physic step of fluid public void RunPhysicStep(bool onestep) { if (pause) { if (onestep == false) { return; } } // static bool added=false; int xnum = 0, ynum = 0; // fluid.GetDomainSize(ref xnum, ref ynum); TimeUtil tu = TimeUtil.Instance(); // for (int n = 0; n < 3; n++) { tu.StartTimer(0); fluid.RunPhysic(); tu.StopTimer(0); } /* * ToFile("u.txt", 1); * ToFile("v.txt", 2); * ToFile("f.txt", 3); * ToFile("g.txt", 4); * ToFile("p.txt", 5); */ }