private void InitiatePiece(Piece p, int die)
        {
            if (die == 6)
            {
                int x = 0, y = 0;
                switch (p.Color)
                {
                    case "red":
                        x = 4;
                        y = 0;
                        break;
                    case "blue":
                        x = 0;
                        y = 0;
                        break;
                    default :
                        break;
                }

                MovePiece(p, x, y);
            }
            thePiece.IsPlayable = true;
        }
 private void MovePiece(Piece p, int x, int y)
 {
     thePiece.XCoord = x;
     thePiece.YCoord = y;
 }
 public MainWindow()
 {
     thePiece = new Piece(0, 0, "red");
     thePiece.IsPlayable = true;
     InitializeComponent();
 }