示例#1
0
 public AirData(AircraftState Object)
 {
     Clone(Object);
 }
示例#2
0
        public void Clone(AircraftState Object)
        {
            TimeStamp            = Object.TimeStamp;
            Title                = Object.Title;
            Model                = Object.Model;
            Type                 = Object.Type;
            Category             = Object.Category;
            Altitude             = Object.Altitude;
            AltitudeSol          = Object.AltitudeSol;
            PoidsAvion           = Object.PoidsAvion;
            Vario                = Object.Vario;
            Heading              = Object.Heading;
            TimeFactor           = Object.TimeFactor;
            Longitude            = Object.Longitude;
            Latitude             = Object.Latitude;
            GSpeed               = Object.GSpeed;
            TASSpeed             = Object.TASSpeed;
            IASSpeed             = Object.IASSpeed;
            Fuel                 = Object.Fuel;
            TotalFuelCapacity    = Object.TotalFuelCapacity;
            GForce               = Object.GForce;
            Pitch                = Object.Pitch;
            Bank                 = Object.Bank;
            AmbiantWindVelocity  = Object.AmbiantWindDirection;
            AmbiantWindDirection = Object.AmbiantWindDirection;
            AltimeterSetting     = Object.AltimeterSetting;
            SeaLevelPressure     = Object.SeaLevelPressure;
            XAxis                = Object.XAxis;
            YAxis                = Object.YAxis;
            Slider               = Object.Slider;
            RZAxis               = Object.RZAxis;
            HatAxis              = Object.HatAxis;
            Squawk               = Object.Squawk;
            Realism              = Object.Realism;
            AmbiantPrecipState   = Object.AmbiantPrecipState;
            ElevatorPos          = Object.ElevatorPos;
            AileronPos           = Object.AileronPos;
            RudderPos            = Object.RudderPos;
            SpoilerPos           = Object.SpoilerPos;
            ParkingBrakePos      = Object.ParkingBrakePos;
            Door1Pos             = Object.Door1Pos;
            Door2Pos             = Object.Door2Pos;
            Door3Pos             = Object.Door3Pos;
            Door4Pos             = Object.Door4Pos;
            FlapsIndex           = Object.FlapsIndex;
            NumEngine            = Object.NumEngine;
            ThrottleEng1         = Object.ThrottleEng1;
            ThrottleEng2         = Object.ThrottleEng2;
            ThrottleEng3         = Object.ThrottleEng3;
            ThrottleEng4         = Object.ThrottleEng4;

            //Etat
            ParkingBrake = Object.ParkingBrake;
            Pause        = Object.Pause;
            Crash        = Object.Crash;
            RunState     = Object.RunState;
            Pushback     = Object.Pushback;
            OverSpeed    = Object.OverSpeed;
            Stalling     = Object.Stalling;
            Slew         = Object.Slew;
            OnGround     = Object.OnGround;
            GearPos      = Object.GearPos;
            LandingLight = Object.LandingLight;
            BeaconLight  = Object.BeaconLight;
            StrobeLight  = Object.StrobeLight;
            NavLight     = Object.NavLight;
            RecoLight    = Object.RecoLight;
            StateEng1    = Object.StateEng1;
            StateEng2    = Object.StateEng2;
            StateEng3    = Object.StateEng3;
            StateEng4    = Object.StateEng4;
            Smoke        = Object.Smoke;
        }