示例#1
0
 public static Offset <EquipInfo> CreateEquipInfo(FlatBufferBuilder builder,
                                                  uint id = 0,
                                                  StringOffset tableidOffset = default(StringOffset),
                                                  StringOffset itemidOffset  = default(StringOffset),
                                                  long count = 0,
                                                  StringOffset dataOffset = default(StringOffset))
 {
     builder.StartObject(5);
     EquipInfo.AddCount(builder, count);
     EquipInfo.AddData(builder, dataOffset);
     EquipInfo.AddItemid(builder, itemidOffset);
     EquipInfo.AddTableid(builder, tableidOffset);
     EquipInfo.AddId(builder, id);
     return(EquipInfo.EndEquipInfo(builder));
 }
示例#2
0
 public static EquipInfo GetRootAsEquipInfo(ByteBuffer _bb, EquipInfo obj)
 {
     return(obj.__init(_bb.GetInt(_bb.Position) + _bb.Position, _bb));
 }
示例#3
0
 public EquipInfo GetEquips(EquipInfo obj, int j)
 {
     int o = __offset(36); return(o != 0 ? obj.__init(__indirect(__vector(o) + j * 4), bb) : null);
 }