public void HitPlayer(World world, Player hitted, Player by) { if (by == null) { if (MineField.Failed != null && !MineField.Failed.Contains(hitted)) { hitted.Kill(world, String.Format("{0}&S was torn to pieces and lost the game!", hitted.ClassyName)); if (MineField.PlayerBlowUpCheck(hitted)) { hitted.Message("&WYou lost the game! You are now unable to win."); } return; } else { return; } } hitted.Kill(world, String.Format("{0}&S was torn to pieces by {1}", hitted.ClassyName, hitted.ClassyName == by.ClassyName?"theirself":by.ClassyName)); }