override public Capture BeginCapture(InputState input, CaptureSide eSide) { Ray3f worldRay = (eSide == CaptureSide.Left) ? input.vLeftSpatialWorldRay : input.vRightSpatialWorldRay; SORayHit rayHit; bool bHit = context.Scene.FindSORayIntersection(worldRay, out rayHit, ObjectFilterF); if (bHit) { targetSO = rayHit.hitSO; BaseSurfacePointTool tool = context.ToolManager.GetActiveTool((int)eSide) as BaseSurfacePointTool; tool.Begin(targetSO, Vector2d.Zero, worldRay); return(Capture.Begin(this, eSide)); } return(Capture.Ignore); }
override public Capture BeginCapture(InputState input, CaptureSide eSide) { SORayHit rayHit; bool bHit = context.Scene.FindSORayIntersection(WorldRay(input), out rayHit, ObjectFilterF); if (bHit) { targetSO = rayHit.hitSO; BaseSurfacePointTool tool = (context.ToolManager.ActiveRightTool as BaseSurfacePointTool); tool.Begin(targetSO, ClickPoint(input), WorldRay(input)); return(Capture.Begin(this)); } return(Capture.Ignore); }