// This updates UI variables such as textboxes etc. void UpdateUI() { // Get stored notes info from NV11 tbNotesStored.Text = NV11.GetStorageInfo(); // Get channel info from hopper tbCoinLevels.Text = Hopper.GetChannelLevelInfo(); }
// This updates UI variables such as textboxes etc. void UpdateUI() { // Get stored notes info from SMART Payout and SMART Hopper at intervals if (!timer2.Enabled) { tbChannelLevels.Text = Payout.GetChannelLevelInfo(); tbCoinLevels.Text = Hopper.GetChannelLevelInfo(); timer2.Enabled = true; } }
// This updates UI variables such as textboxes etc. void UpdateUI() { textBox2.Text = ""; textBox2.AppendText(Hopper.GetChannelLevelInfo()); // can't payout if payout amount or currency box is empty if (tbAmountToPayout.Text == "" || tbPayoutCurrency.Text == "") { btnPayout.Enabled = false; } else { btnPayout.Enabled = true; } // can't set float if either min payout, float amount or float currency is empty if (tbMinPayout.Text == "" || tbFloatAmount.Text == "" || tbFloatCurrency.Text == "") { btnSetFloat.Enabled = false; } else { btnSetFloat.Enabled = true; } }
// This updates UI variables such as textboxes etc. void UpdateUI() { tbCoinLevels.Text = Hopper.GetChannelLevelInfo(); }