public static void initSound(eObject obj, Panel panel) { int Left = obj.x1 * Constant.cardWidth / 100; int Top = obj.y1 * Constant.cardHeight / 100; int Width = (obj.x2 - obj.x1) * Constant.cardWidth / 100; int Height = (obj.y2 - obj.y1) * Constant.cardHeight / 100; string fileToPlay = obj.data; Player player = new Player(); PlayButton newButton = new PlayButton(fileToPlay,player,fileToPlay); newButton.Text = "PLAY"; newButton.Location = new System.Drawing.Point(Left, Top); newButton.Size = new System.Drawing.Size(Height, Width); panel.Controls.Add(newButton); newButton.Click += new EventHandler(newButton_Click); }
public static void initSound(eObject obj, Panel panel) { int Left = obj.x1 * Constant.cardWidth / 100; int Top = obj.y1 * Constant.cardHeight / 100; int Width = (obj.x2 - obj.x1) * Constant.cardWidth / 100; int Height = (obj.y2 - obj.y1) * Constant.cardHeight / 100; string fileToPlay = obj.data; Player player = new Player(); PlayButton newButton = new PlayButton(fileToPlay, player, fileToPlay); newButton.Text = "PLAY"; newButton.Location = new System.Drawing.Point(Left, Top); newButton.Size = new System.Drawing.Size(Height, Width); panel.Controls.Add(newButton); newButton.Click += new EventHandler(newButton_Click); }