示例#1
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		public override bool IsVisible(AsmEditorContext context) {
			return true;
		}
示例#2
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			public override void Execute(AsmEditorContext context) {
				DeleteFieldDefCommand.Execute(undoCommandManager, context.Nodes);
			}
示例#3
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			public override bool IsVisible(AsmEditorContext context) => EditMethodBodyILCommand.CanExecute(context.Nodes);
示例#4
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			public override bool IsVisible(AsmEditorContext context) {
				return CreateAssemblyLinkedResourceCommand.CanExecute(context.Nodes);
			}
示例#5
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			public override void Execute(AsmEditorContext context) {
				FieldDefSettingsCommand.Execute(undoCommandManager, appWindow, context.Nodes);
			}
示例#6
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			public override void Execute(AsmEditorContext context) {
				DeleteResourceElementCommand.Execute(undoCommandManager, context.Nodes);
			}
示例#7
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			public override void Execute(AsmEditorContext context) {
				CreateMultiFileResourceCommand.Execute(undoCommandManager, appWindow, resourceNodeFactory, context.Nodes);
			}
示例#8
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			public override bool IsVisible(AsmEditorContext context) => DeleteEventDefCommand.CanExecute(context.Nodes);
示例#9
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			public override void Execute(AsmEditorContext context) => DeleteEventDefCommand.Execute(undoCommandService, context.Nodes);
示例#10
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			public override bool IsVisible(AsmEditorContext context) => EventDefSettingsCommand.CanExecute(context.Nodes);
示例#11
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			public override void Execute(AsmEditorContext context) => EventDefSettingsCommand.Execute(undoCommandService, appService, context.Nodes);
示例#12
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		public override string GetHeader(AsmEditorContext context) {
			return GetDocuments(context.Nodes).Count <= 1 ? dnSpy_AsmEditor_Resources.SaveModuleCommand : dnSpy_AsmEditor_Resources.SaveModulesCommand;
		}
示例#13
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		public override void Execute(AsmEditorContext context) {
			var asmNodes = GetDocuments(context.Nodes);
			documentSaver.Value.Save(asmNodes);
		}
示例#14
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		public override bool IsEnabled(AsmEditorContext context) {
			return GetDocuments(context.Nodes).Count > 0;
		}
示例#15
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			public override void Execute(AsmEditorContext context) {
				SerializedImageListStreamerResourceElementSettingsCommand.Execute(undoCommandManager, appWindow, context.Nodes);
			}
示例#16
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			public override string GetHeader(AsmEditorContext context) => DeleteEventDefCommand.GetHeader(context.Nodes);
示例#17
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			public override bool IsVisible(AsmEditorContext context) {
				return DeleteResourceElementCommand.CanExecute(context.Nodes);
			}
示例#18
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			public override bool IsVisible(AsmEditorContext context) {
				return CreateByteArrayResourceElementCommand.CanExecute(context.Nodes);
			}
示例#19
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			public override bool IsVisible(AsmEditorContext context) {
				return CreateMultiFileResourceCommand.CanExecute(context.Nodes);
			}
示例#20
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			public override void Execute(AsmEditorContext context) {
				CreateStreamResourceElementCommand.Execute(undoCommandManager, appWindow, resourceNodeFactory, context.Nodes);
			}
示例#21
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			public override string GetHeader(AsmEditorContext context) {
				return DeleteResourceCommand.GetHeader(context.Nodes);
			}
示例#22
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			public override void Execute(AsmEditorContext context) {
				CreateResourceElementCommand.Execute(undoCommandManager, appWindow, resourceNodeFactory, fileTreeViewSettings, context.Nodes);
			}
示例#23
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			public override bool IsVisible(AsmEditorContext context) {
				return FieldDefSettingsCommand.CanExecute(context.Nodes);
			}
示例#24
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			public override bool IsVisible(AsmEditorContext context) {
				return ImageResourceElementSettingsCommand.CanExecute(context.Nodes);
			}
示例#25
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			public override bool IsVisible(AsmEditorContext context) {
				return DeleteFieldDefCommand.CanExecute(context.Nodes);
			}
示例#26
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			public override void Execute(AsmEditorContext context) {
				ImageResourceElementSettingsCommand.Execute(undoCommandManager, appWindow, context.Nodes);
			}
示例#27
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			public override string GetHeader(AsmEditorContext context) {
				return DeleteFieldDefCommand.GetHeader(context.Nodes);
			}
示例#28
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			public override bool IsVisible(AsmEditorContext context) {
				return SerializedImageListStreamerResourceElementSettingsCommand.CanExecute(context.Nodes);
			}
示例#29
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			public override void Execute(AsmEditorContext context) => EditMethodBodyILCommand.Execute(methodAnnotations, undoCommandService, appService, context.Nodes);
示例#30
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			public override void Execute(AsmEditorContext context) {
				MethodBodySettingsCommand.Execute(methodAnnotations, undoCommandManager, appWindow, context.Nodes);
			}