示例#1
0
 internal static void ShowError(Window owner, string caption, string message)
 {
     Application.Current.Dispatcher.Invoke(new Action(() =>
       {
     MessageWindow window = new MessageWindow();
     window.DataContext = new MessageWindowViewModel(caption, message, MessageWindowIcon.Error, MessageWindowButton.OK);
     window.Owner = owner;
     window.ShowDialog();
       }));
 }
示例#2
0
 internal static bool? Show(Window owner, string caption, string message, MessageWindowIcon icon = MessageWindowIcon.OK, MessageWindowButton buttons = MessageWindowButton.OK)
 {
     bool? result = null;
       Application.Current.Dispatcher.Invoke(new Action(() =>
     {
       MessageWindow window = new MessageWindow();
       window.DataContext = new MessageWindowViewModel(caption, message, icon, buttons);
       window.Owner = owner;
       result = window.ShowDialog();
     }));
       return result;
 }
示例#3
0
        /// <summary>
        /// Called from View when main window has loaded
        /// </summary>
        public void Loaded()
        {
            // Check for exception loading config file
            if (configLoadException != null)
            {
                App.LogCrash(configLoadException);
                MessageWindow.Show(owner, "Invalid config file", "An error occurred loading the config file: \n\n" +
                                   configLoadException.Message + "\n\nDefault values will be used for most settings.",
                                   MessageWindowIcon.Error, MessageWindowButton.OK);
            }

            // Make sure parity folder exists
            if (!String.IsNullOrEmpty(config.ParityDir))
            {
                try {
                    Directory.CreateDirectory(config.ParityDir);
                }
                catch (Exception e) {
                    LogFile.Log("Could not create parity folder " + config.ParityDir + ": " + e.Message);
                    App.LogCrash(e);
                    MessageWindow.Show(owner, "Could not access parity folder", "Unable to access the parity location " + config.ParityDir + "\n\n" +
                                       "You will need to set a valid parity location (under Options) before proceeding.",
                                       MessageWindowIcon.Error, MessageWindowButton.OK);
                }
            }

            // the ParitySet constructor really, really should not fail.  If it does, there's nothing we can do,
            // so just let the global unhandled exception handler catch it, report it, and close the app.
            paritySet = new ParitySet(config, new disParityUI.Environment());

            try {
                paritySet.ReloadDrives();
            }
            catch (Exception e) {
                App.LogCrash(e);
                MessageWindow.Show(owner, "Can't load backup information", "An error occurred while trying to load the backup: \n\n" +
                                   e.Message,
                                   MessageWindowIcon.Error, MessageWindowButton.OK);
            }


            AddDrives();
            paritySet.PropertyChanged += HandleParitySetPropertyChanged;

            UpdateStartupMessage();
            UpdateParityStatus();

            try {
                if (!disParity.License.Accepted)
                {
                    if (!ShowLicenseAgreement())
                    {
                        owner.Close();
                        return;
                    }
                    disParity.License.Accepted = true;
                }

                // check for new version now and again every 24 hours
                disParity.Version.DoUpgradeCheck(HandleNewVersionAvailable);
                pingTimer.Start();

                ScanAll();
            }
            catch (Exception e) {
                App.LogCrash(e);
                LogFile.Log("Exception in MainWindow.Loaded: " + e.Message);
            }
        }