public void push_create_event(create_event _event) { lock (create_event_list) { create_event_list.Enqueue(_event); } }
public void push_create_event(create_event _event) { if (!collection_write_event_list.ContainsKey(_event.collection)) { start_write(_event.collection); } collection_write_event_list[_event.collection].push_create_event(_event); }