示例#1
0
 public override void CopyFrom(DMKBulletShooter shooter)
 {
     if (shooter.GetType() == typeof(DMKNWayShooter))
     {
         DMKNWayShooter cs = shooter as DMKNWayShooter;
         this.accel1       = cs.accel1;
         this.accel2       = cs.accel2;
         this.angleRange   = DMKCurveProperty.Copy(cs.angleRange);
         this.bulletCount  = cs.bulletCount;
         this.radius       = DMKCurveProperty.Copy(cs.radius);
         this.startAngle   = DMKCurveProperty.Copy(cs.startAngle);
         this.targetObject = cs.targetObject;
         this.trackTarget  = cs.trackTarget;
     }
     base.CopyFrom(shooter);
 }
示例#2
0
        public void CopyFrom(DMKBulletInfo prototype, float speedMultiplier = 1f)
        {
            this.bulletSprite = prototype.bulletSprite;
            this.damage       = prototype.damage;
            this.speed        = DMKCurveProperty.Copy(prototype.speed, speedMultiplier);
            this.accel        = DMKCurveProperty.Copy(prototype.accel);
            this.angularAccel = DMKCurveProperty.Copy(prototype.angularAccel);
            this.bulletColor  = prototype.bulletColor;
            this.died         = false;

            this.useScaleCurve = prototype.useScaleCurve;
            this.scaleCurveX   = DMKUtil.CopyCurve(prototype.scaleCurveX);
            this.scaleCurveY   = DMKUtil.CopyCurve(prototype.scaleCurveY);

            this.collisionRect = prototype.collisionRect;
            this.maxLifetime   = prototype.maxLifetime;
            this.lifeFrame     = 0;
        }