示例#1
0
 public Space()
 {
     checker = null;
     symbol  = '■'; // ■
 }
示例#2
0
        private bool MoveChecker(int[] coordinates)
        {
            bool isMoved = false;

            if (coordinates != null)
            {
                int x1 = coordinates[0];
                int y1 = coordinates[1];
                int x2 = coordinates[2];
                int y2 = coordinates[3];

                Checker target  = FindChecker(x2, y2);
                Checker checker = FindChecker(x1, y1);

                if (checker != null && target == null)
                {
                    if (checker.side == "player")
                    {
                        if (checker.isDame)
                        {
                            if ((x2 == x1 - 1 || x2 == x1 + 1) && (y2 == y1 + 1 || y2 == y1 - 1))
                            {
                                spaces[x2, y2] = spaces[x1, y1];
                                spaces[x1, y1] = new Space();

                                AddToLog(playerName + " lépett a(z) " + (x2 + 1) + CoordinateConverter(y2) + " pozícióra.");
                                isMoved = true;
                            }
                        }
                        else
                        {
                            if (x2 == x1 - 1 && x2 < x1 && (y2 == y1 + 1 || y2 == y1 - 1))
                            {
                                spaces[x2, y2] = spaces[x1, y1];
                                spaces[x1, y1] = new Space();

                                AddToLog(playerName + " lépett a(z) " + (x2 + 1) + CoordinateConverter(y2) + " pozícióra.");

                                if (x2 == 0 && !spaces[x2, y2].checker.isDame)
                                {
                                    spaces[x2, y2].checker.isDame = true;
                                    AddToLog("A bábud dáma lett!");
                                }
                                isMoved = true;
                            }
                            else
                            {
                                AddToLog("Nem lehettséges lépés!");
                                isMoved = false;
                            }
                        }
                    }
                    else
                    {
                        isMoved = false;
                        AddToLog("Nem található a bábu!");
                    }
                }
                else if (checker != null && target != null && target.side == "computer")
                {
                    if (checker.side == "player")
                    {
                        if (checker.isDame)
                        {
                            if (x2 < x1)
                            {
                                if (y2 == y1 + 1 && FindChecker(x1 - 2, y1 + 2) == null)
                                {
                                    spaces[x2 - 1, y2 + 1] = spaces[x1, y1];
                                    spaces[x2, y2]         = new Space();
                                    spaces[x1, y1]         = new Space();
                                    isMoved = true;

                                    AddToLog(playerName + " lépett a(z) " + (x2 - 2) + CoordinateConverter(y2 + 1) + " pozícióra.");
                                }
                                else if (y2 == y1 - 1 && FindChecker(x1 - 2, y1 - 2) == null)
                                {
                                    spaces[x2 - 1, y2 - 1] = spaces[x1, y1];
                                    spaces[x2, y2]         = new Space();
                                    spaces[x1, y1]         = new Space();
                                    isMoved = true;

                                    AddToLog(playerName + " lépett a(z) " + (x2 - 2) + CoordinateConverter(y2 - 1) + " pozícióra.");
                                }
                                else
                                {
                                    AddToLog("Nem lehettséges a lépés!");
                                }
                            }
                            else if (x2 > x1)
                            {
                                if (y2 == y1 + 1 && FindChecker(x1 + 2, y1 + 2) == null)
                                {
                                    spaces[x2 + 1, y2 + 1] = spaces[x1, y1];
                                    spaces[x2, y2]         = new Space();
                                    spaces[x1, y1]         = new Space();
                                    isMoved = true;

                                    AddToLog(playerName + " lépett a(z) " + (x2 + 2) + CoordinateConverter(y2 + 1) + " pozícióra.");
                                }
                                else if (y2 == y1 - 1 && FindChecker(x1 + 2, y1 - 2) == null)
                                {
                                    spaces[x2 + 1, y2 - 1] = spaces[x1, y1];
                                    spaces[x2, y2]         = new Space();
                                    spaces[x1, y1]         = new Space();
                                    isMoved = true;

                                    AddToLog(playerName + " lépett a(z) " + (x2 + 2) + CoordinateConverter(y2 - 1) + " pozícióra.");
                                }
                            }
                        }
                        else
                        {
                            if (x2 < x1)
                            {
                                if (y2 == y1 + 1 && FindChecker(x1 - 2, y1 + 2) == null)
                                {
                                    spaces[x2 - 1, y2 + 1] = spaces[x1, y1];
                                    spaces[x2, y2]         = new Space();
                                    spaces[x1, y1]         = new Space();

                                    if (x2 - 1 == 0 && !spaces[x2 - 1, y2 + 1].checker.isDame)
                                    {
                                        spaces[x2 - 1, y2 + 1].checker.isDame = true;
                                        AddToLog("A bábud dáma lett!");
                                    }

                                    isMoved = true;
                                    AddToLog(playerName + " lépett a(z) " + (x2) + CoordinateConverter(y2 + 1) + " pozícióra.");
                                }
                                else if (y2 == y1 - 1 && FindChecker(x1 - 2, y1 - 2) == null)
                                {
                                    spaces[x2 - 1, y2 - 1] = spaces[x1, y1];
                                    spaces[x2, y2]         = new Space();
                                    spaces[x1, y1]         = new Space();

                                    if (x2 - 1 == 0 && !spaces[x2 - 1, y2 - 1].checker.isDame)
                                    {
                                        spaces[x2 - 1, y2 - 1].checker.isDame = true;
                                        AddToLog("A bábud dáma lett!");
                                    }

                                    isMoved = true;
                                    AddToLog(playerName + " lépett a(z) " + (x2) + CoordinateConverter(y2 - 1) + " pozícióra.");
                                }
                                else
                                {
                                    isMoved = false;
                                }
                            }
                            else
                            {
                                AddToLog("Nem lehettséges a lépés!");
                                isMoved = false;
                            }
                        }
                    }
                }
                else if (checker == null)
                {
                    AddToLog("Nem található ilyen bábu!");
                }

                RefreshScreen();
                return(isMoved);
            }
            return(false);
        }
示例#3
0
        private bool ComputerCheckerController()
        {
            bool isMoved = false;
            int  tries   = 0;

            Checker[] checkers = new Checker[CountChecker("computer")];

            for (int i = 0; i < checkers.Length; i++)
            {
                for (int x = 0; x < spaces.GetLength(0); x++)
                {
                    for (int y = 0; y < spaces.GetLength(1); y++)
                    {
                        if (spaces[x, y].checker != null && spaces[x, y].checker.side == "computer" && !checkers.Contains(spaces[x, y].checker))
                        {
                            checkers[i] = spaces[x, y].checker;
                        }
                    }
                }
            }

            Random rnd = new Random();

            while (!isMoved && tries <= checkers.Length)
            {
                int randomIndex = rnd.Next(0, (checkers.Length - 1));

                while (checkers[randomIndex] == null)
                {
                    randomIndex = rnd.Next(0, (checkers.Length - 1));
                }

                Checker checker = checkers[randomIndex];
                int     x1      = checker.x;
                int     y1      = checker.y;

                Space checkSpaceDownLeft  = null;
                Space checkSpaceDownRight = null;
                Space checkSpaceUpLeft    = null;
                Space checkSpaceUpRight   = null;

                Space checkSpaceDownLeftToJump  = null;
                Space checkSpaceDownRightToJump = null;
                Space checkSpaceUpLeftToJump    = null;
                Space checkSpaceUpRightToJump   = null;

                if ((x1 + 1) < 8 && (y1 - 1) > -1) // checkSpaceDownLeft
                {
                    checkSpaceDownLeft = spaces[x1 + 1, y1 - 1];
                    if ((x1 + 2) < 8 && (y1 - 2) > -1)
                    {
                        checkSpaceDownLeftToJump = spaces[x1 + 2, y1 - 2];
                    }
                }
                if ((x1 + 1) < 8 && (y1 + 1) < 8) //checkSpaceDownRight
                {
                    checkSpaceDownRight = spaces[x1 + 1, y1 + 1];
                    if ((x1 + 2) < 8 && (y1 + 2) < 8)
                    {
                        checkSpaceDownRightToJump = spaces[x1 + 2, y1 + 2];
                    }
                }
                if (checker.isDame && (x1 - 1) > -1 && (y1 - 1) > -1) // checkSpaceUpLeft
                {
                    checkSpaceUpLeft = spaces[x1 - 1, y1 - 1];
                    if ((x1 - 2) > -1 && (y1 - 2) > -1)
                    {
                        checkSpaceUpLeftToJump = spaces[x1 - 2, y1 - 2];
                    }
                }
                if (checker.isDame && (x1 - 1) > -1 && (y1 + 1) < 8) // checkSpaceUpRight
                {
                    checkSpaceUpRight = spaces[x1 - 1, y1 + 1];
                    if ((x1 - 2) > -1 && (y1 + 2) < 8)
                    {
                        checkSpaceUpRightToJump = spaces[x1 - 2, y1 + 2];
                    }
                }

                //Check for player checker in neighbor
                if (checkSpaceDownLeft != null && checkSpaceDownLeft.checker != null && checkSpaceDownLeft.checker.side == "player" && checkSpaceDownLeftToJump != null && checkSpaceDownLeftToJump.checker == null)
                {
                    MoveComputerChecker(4, x1, y1);
                    isMoved = true;
                }
                else if (checkSpaceDownRight != null && checkSpaceDownRight.checker != null && checkSpaceDownRight.checker.side == "player" && checkSpaceDownRightToJump != null && checkSpaceDownRightToJump.checker == null)
                {
                    MoveComputerChecker(5, x1, y1);
                    isMoved = true;
                }
                else if (checkSpaceUpLeft != null && checkSpaceUpLeft.checker != null && checkSpaceUpLeft.checker.side == "player" && checkSpaceUpLeftToJump != null && checkSpaceUpLeftToJump.checker == null)
                {
                    MoveComputerChecker(6, x1, y1);
                    isMoved = true;
                }
                else if (checkSpaceUpRight != null && checkSpaceUpRight.checker != null && checkSpaceUpRight.checker.side == "player" && checkSpaceUpRightToJump != null && checkSpaceUpRightToJump.checker == null)
                {
                    MoveComputerChecker(7, x1, y1);
                    isMoved = true;
                }
                //Check for player checker in range
                else if (checkSpaceDownLeft != null && checkSpaceDownLeft.checker == null && checkSpaceDownLeftToJump != null && checkSpaceDownLeftToJump.checker != null && checkSpaceDownLeftToJump.checker.side == "player")
                {
                    MoveComputerChecker(0, x1, y1);
                    isMoved = true;
                }
                else if (checkSpaceDownRight != null && checkSpaceDownRight.checker == null && checkSpaceDownRightToJump != null && checkSpaceDownRightToJump.checker != null && checkSpaceDownRightToJump.checker.side == "player")
                {
                    MoveComputerChecker(1, x1, y1);
                    isMoved = true;
                }
                else if (checkSpaceUpLeft != null && checkSpaceUpLeft.checker == null && checkSpaceUpLeftToJump != null && checkSpaceUpLeftToJump.checker != null && checkSpaceUpLeftToJump.checker.side == "player")
                {
                    MoveComputerChecker(2, x1, y1);
                    isMoved = true;
                }
                else if (checkSpaceUpRight != null && checkSpaceUpRight.checker == null && checkSpaceUpRightToJump != null && checkSpaceUpRightToJump.checker != null && checkSpaceUpRightToJump.checker.side == "player")
                {
                    MoveComputerChecker(3, x1, y1);
                    isMoved = true;
                }

                //random moves
                else if (checkSpaceDownLeft != null && checkSpaceDownLeft.checker == null &&
                         checkSpaceDownRight != null && checkSpaceDownRight.checker == null &&
                         checkSpaceUpLeft != null && checkSpaceUpLeft.checker == null &&
                         checkSpaceUpRight != null && checkSpaceUpRight.checker == null)
                {
                    MoveComputerChecker(rnd.Next(0, 4), x1, y1);
                    isMoved = true;
                }
                else if (checkSpaceDownLeft != null && checkSpaceDownLeft.checker == null &&
                         checkSpaceDownRight != null && checkSpaceDownRight.checker == null)
                {
                    MoveComputerChecker(rnd.Next(0, 2), x1, y1);
                    isMoved = true;
                }
                else if (checkSpaceUpLeft != null && checkSpaceUpLeft.checker == null &&
                         checkSpaceUpRight != null && checkSpaceUpRight.checker == null)
                {
                    MoveComputerChecker(rnd.Next(2, 4), x1, y1);
                    isMoved = true;
                }

                //direct moves
                else if (checkSpaceDownLeft != null && checkSpaceDownLeft.checker == null)
                {
                    MoveComputerChecker(0, x1, y1);
                    isMoved = true;
                }
                else if (checkSpaceDownRight != null && checkSpaceDownRight.checker == null)
                {
                    MoveComputerChecker(1, x1, y1);
                    isMoved = true;
                }
                else if (checkSpaceUpLeft != null && checkSpaceUpLeft.checker == null)
                {
                    MoveComputerChecker(2, x1, y1);
                    isMoved = true;
                }
                else if (checkSpaceUpRight != null && checkSpaceUpRight.checker == null)
                {
                    MoveComputerChecker(3, x1, y1);
                    isMoved = true;
                }

                //If unable to move
                else
                {
                    tries++;
                    isMoved = false;
                    checkers[randomIndex] = null;
                }
            }
            return(isMoved);
        }