internal static void InitCPermMove() { CubieCube c = new CubieCube(); CubieCube d = new CubieCube(); for (int i = 0; i < N_PERM_SYM; i++) { c.SetCPerm(CubieCube.EPermS2R[i]); for (int j = 0; j < N_MOVES; j++) { CubieCube.CornMult(c, CubieCube.MoveCube[j], d); CPermMove[i][j] = (char)d.GetCPermSym(); } } }