public void AddMessageHandlers(HalfLifeDemoParser parser) { this.parser = parser; parser.AddMessageHandler((Byte)HalfLifeDemoParser.MessageId.svc_event, MessageEvent); parser.AddMessageHandler((Byte)HalfLifeDemoParser.MessageId.svc_sound, MessageSound); parser.AddMessageHandler((Byte)HalfLifeDemoParser.MessageId.svc_serverinfo, MessageServerInfo); parser.AddMessageHandler((Byte)HalfLifeDemoParser.MessageId.svc_updateuserinfo, MessageUpdateUserInfo); parser.AddMessageHandler((Byte)HalfLifeDemoParser.MessageId.svc_deltadescription, MessageDeltaDescription); parser.AddMessageHandler((Byte)HalfLifeDemoParser.MessageId.svc_clientdata, MessageClientData); parser.AddMessageHandler((Byte)HalfLifeDemoParser.MessageId.svc_pings, MessagePings); parser.AddMessageHandler((Byte)HalfLifeDemoParser.MessageId.svc_spawnbaseline, MessageSpawnBaseline); parser.AddMessageHandler((Byte)HalfLifeDemoParser.MessageId.svc_newusermsg, MessageNewUserMsg); parser.AddMessageHandler((Byte)HalfLifeDemoParser.MessageId.svc_packetentities, MessagePacketEntities); parser.AddMessageHandler((Byte)HalfLifeDemoParser.MessageId.svc_deltapacketentities, MessageDeltaPacketEntities); parser.AddMessageHandler((Byte)HalfLifeDemoParser.MessageId.svc_resourcelist, MessageResourceList); parser.AddMessageHandler((Byte)HalfLifeDemoParser.MessageId.svc_hltv, MessageHltv); parser.AddMessageHandler((Byte)HalfLifeDemoParser.MessageId.svc_director, MessageDirector); parser.AddMessageHandler((Byte)HalfLifeDemoParser.MessageId.svc_voiceinit, MessageVoiceInit); parser.AddMessageHandler((Byte)HalfLifeDemoParser.MessageId.svc_timescale, MessageTimeScale); parser.AddUserMessageHandler("ClCorpse", MessageClCorpse); parser.AddUserMessageHandler("ScreenFade", MessageScreenFade); parser.AddUserMessageHandler("SendAudio", MessageSendAudio); parser.AddUserMessageHandler("TextMsg", MessageTextMsg); Procedure <String> removeMessage = (s) => { Int32 startOffset = parser.BitBuffer.CurrentByte; Int32 messageLength = parser.FindUserMessageLength(s); Int32 endOffset = parser.BitBuffer.CurrentByte + messageLength; parser.Seek(startOffset - 1, SeekOrigin.Begin); parser.BitBuffer.RemoveBytes(endOffset - startOffset + 1); }; parser.AddUserMessageHandler("CDChallenge", () => { removeMessage("CDChallenge"); }); parser.AddUserMessageHandler("CDSalt", () => { removeMessage("CDSalt"); }); }
private void ReadMessageServerInfo() { parser.Seek(4); // network protocol parser.Seek(4); // process count mungedMapChecksum = parser.BitBuffer.ReadUInt32(); // read client.dll checksum Byte[] checksum = parser.BitBuffer.ReadBytes(16); // convert client.dll checksum to string StringBuilder sb = new StringBuilder(); for (Int32 i = 0; i < checksum.Length; i++) { sb.Append(checksum[i].ToString("X2")); } clientDllChecksum = sb.ToString(); // determine engine and game versions CalculateGameAndGameVersion(); CalculateEngineVersionAndType(); maxClients = parser.BitBuffer.ReadByte(); recorderSlot = parser.BitBuffer.ReadByte(); // skip unknown byte, game folder parser.Seek(1); parser.BitBuffer.ReadString(); // see base handler if (networkProtocol > 43) { serverName = parser.BitBuffer.ReadString(); } else { serverName = "Unknown"; } // skip map parser.BitBuffer.ReadString(); if (NetworkProtocol == 45) { Byte extraInfo = parser.BitBuffer.ReadByte(); parser.Seek(-1); if (extraInfo != (Byte)HalfLifeDemoParser.MessageId.svc_sendextrainfo) { parser.BitBuffer.ReadString(); // skip mapcycle if (parser.BitBuffer.ReadByte() > 0) { parser.Seek(36); } } } else { parser.BitBuffer.ReadString(); // skip mapcycle if (NetworkProtocol > 43) { if (parser.BitBuffer.ReadByte() > 0) { parser.Seek(21); } } } // "no loading segment" bug serverInfoParsed = true; }
/// <summary> /// Writes the demo to the destination folder while performing modifications such as removing the scoreboard or fade to black, possibly converting messages to the current network protocol, as well as re-writing directory entries. /// </summary> /// <param name="_destinationPath">The destination folder.</param> protected override void WritingThread(object _destinationFileName) { firstFrameToWriteIndex = 0; try { /* * Converted demos: pre-process the loading segment and get the frame index of the last * svc_serverinfo message in the loading segment. * * This fixes several bugs: * 1. long (for Half-Life) loading times, since the resources of several maps may be * loaded. * * 2. wrong map in resource list * * 3. random SendAudio CTD (indirectly) */ if (ConvertNetworkProtocol() && !IsBetaSteam()) { currentFrameIndex = 0; // initialise parser parser = new HalfLifeDemoParser(this); parser.AddMessageHandler((Byte)HalfLifeDemoParser.MessageId.svc_serverinfo, PreWriteMessageServerInfo); parser.Open(); try { parser.Seek(HeaderSizeInBytes); while (true) { HalfLifeDemoParser.FrameHeader frameHeader = parser.ReadFrameHeader(); if (frameHeader.Type == 1) { break; } if (frameHeader.Type == 0) { HalfLifeDemoParser.GameDataFrameHeader gameDataFrameHeader = parser.ReadGameDataFrameHeader(); Byte[] frameData = parser.Reader.ReadBytes((Int32)gameDataFrameHeader.Length); parser.ParseGameDataMessages(frameData); } else if (frameHeader.Type != 5) { parser.SkipFrame(frameHeader.Type); } currentFrameIndex++; } } finally { parser.Close(); } } // demo writer HalfLifeDemoConverter demoConverter = new HalfLifeDemoConverter(this); HalfLifeDemoWriter demoWriter = new HalfLifeDemoWriter(this, (IHalfLifeDemoWriter)demoConverter, writeProgressWindowInterface, firstFrameToWriteIndex); demoWriter.ThreadWorker((String)_destinationFileName); } catch (ThreadAbortException) { throw; } catch (HalfLifeDemoWriter.AbortWritingException) { writeProgressWindowInterface.CloseWithResult(false); return; } catch (Exception ex) { writeProgressWindowInterface.Error("Error writing demo file \"" + fileFullPath + "\".", ex, false, null); writeProgressWindowInterface.CloseWithResult(false); return; } writeProgressWindowInterface.CloseWithResult(true); }
private void ReadingThreadWorker() { FileStream fs = null; BinaryReader br = null; // read header try { fs = File.OpenRead(FileFullPath); br = new BinaryReader(fs); fileLengthInBytes = fs.Length; if (fileLengthInBytes < HeaderSizeInBytes) { throw new ApplicationException("File length is too short to parse the header."); } ReadHeader(br); } finally { if (br != null) { br.Close(); } if (fs != null) { fs.Close(); } } // create parser parser = new HalfLifeDemoParser(this); parser.AddMessageHandler((Byte)HalfLifeDemoParser.MessageId.svc_setview, ReadMessageSetView); parser.AddMessageHandler((Byte)HalfLifeDemoParser.MessageId.svc_print, ReadMessagePrint); parser.AddMessageHandler((Byte)HalfLifeDemoParser.MessageId.svc_serverinfo, ReadMessageServerInfo); parser.AddMessageHandler((Byte)HalfLifeDemoParser.MessageId.svc_updateuserinfo, ReadMessageUpdateUserInfo); parser.AddMessageHandler((Byte)HalfLifeDemoParser.MessageId.svc_hltv, ReadMessageHltv); parser.Open(); parser.Seek(HeaderSizeInBytes); // seek past header try { // read and parse frames until the end of the loading segment while (true) { HalfLifeDemoParser.FrameHeader frameHeader = parser.ReadFrameHeader(); // "no loading segment" bug if (frameHeader.Type == 1) { if (serverInfoParsed) { break; } } if (frameHeader.Type == 0 || frameHeader.Type == 1) { HalfLifeDemoParser.GameDataFrameHeader gameDataFrameHeader = parser.ReadGameDataFrameHeader(); if (gameDataFrameHeader.Length > 0) { Byte[] frameData = parser.Reader.ReadBytes((Int32)gameDataFrameHeader.Length); try { parser.ParseGameDataMessages(frameData); } catch (ThreadAbortException) { throw; } catch (Exception ex) { throw new ApplicationException("Error parsing gamedata frame.\n\n" + parser.ComputeMessageLog(), ex); } } } else { parser.SkipFrame(frameHeader.Type); } } } finally { parser.Close(); } // get demo recorder's name if (perspective == Perspectives.Pov) { foreach (Player p in playerList) { if (p.Slot == recorderSlot) { recorderName = p.InfoKeys["name"]; } } } }
public void Parse() { parser = new HalfLifeDemoParser(demo); // add svc message handlers parser.AddMessageHandler((Byte)HalfLifeDemoParser.MessageId.svc_print, MessagePrint); parser.AddMessageHandler((Byte)HalfLifeDemoParser.MessageId.svc_stufftext, MessageStuffText); parser.AddMessageHandler((Byte)HalfLifeDemoParser.MessageId.svc_serverinfo, MessageServerInfo); parser.AddMessageHandler((Byte)HalfLifeDemoParser.MessageId.svc_updateuserinfo, MessageUpdateUserInfo); parser.AddMessageHandler((Byte)HalfLifeDemoParser.MessageId.svc_pings, MessagePings); parser.AddMessageHandler((Byte)HalfLifeDemoParser.MessageId.svc_event_reliable, MessageEventReliable); // add user message handlers parser.AddUserMessageHandler("SayText", MessageSayText); parser.AddUserMessageHandler("TextMsg", MessageTextMsg); parser.AddUserMessageHandler("ResetHUD", MessageResetHUD); parser.AddUserMessageHandler("DeathMsg", MessageDeathMsg); parser.AddUserMessageHandler("ScoreInfo", MessageScoreInfo); parser.AddUserMessageHandler("TeamInfo", MessageTeamInfo); parser.AddUserMessageHandler("TeamScore", MessageTeamScore); parser.Open(); parser.Seek(HalfLifeDemo.HeaderSizeInBytes); // seek past header Int32 percentRead = 0; Boolean foundPlaybackSegment = false; try { while (true) { HalfLifeDemoParser.FrameHeader frameHeader = parser.ReadFrameHeader(); if (frameHeader.Type == 0 || frameHeader.Type == 1) { if (!foundPlaybackSegment && frameHeader.Type == 1) { foundPlaybackSegment = true; } HalfLifeDemoParser.GameDataFrameHeader gameDataFrameHeader = parser.ReadGameDataFrameHeader(); currentTimestamp = frameHeader.Timestamp; // length can be 0 // e.g. GotFrag Demo 15111 (volcano vs 4k).zip if (gameDataFrameHeader.Length > 0) { Byte[] frameData = parser.Reader.ReadBytes((Int32)gameDataFrameHeader.Length); if (frameData.Length != gameDataFrameHeader.Length) { throw new ApplicationException("Gamedata frame length doesn't match header."); } try { parser.ParseGameDataMessages(frameData); } catch (ThreadAbortException) { throw; } catch (Exception ex) { throw new ApplicationException("Message parsing error.\n\n" + parser.ComputeMessageLog(), ex); } } } else if (frameHeader.Type == 5) // end of segment { if (foundPlaybackSegment) { progressWindowInterface.UpdateProgress(100); break; } } else { parser.SkipFrame(frameHeader.Type); } // calculate what percent of the file has been read Int32 oldPercentRead = percentRead; percentRead = (Int32)(parser.Position / (Single)parser.FileLength * 100.0f); if (percentRead != oldPercentRead) { progressWindowInterface.UpdateProgress(percentRead); } } } finally { parser.Close(); } }
private Byte[] ReadFrameData(HalfLifeDemoParser.FrameHeader frameHeader, out Boolean writeFrame) { Byte[] result = null; writeFrame = true; if (frameHeader.Type == 0 || frameHeader.Type == 1) { // frame header Byte[] frameHeaderDemoInfo = parser.Reader.ReadBytes(parser.GameDataDemoInfoLength); Byte[] frameHeaderSequenceInfo = parser.Reader.ReadBytes(parser.GameDataSequenceInfoLength); UInt32 gameDataLength = parser.Reader.ReadUInt32(); // frame data Byte[] frameData = null; if (gameDataLength != 0) { // read frame data frameData = parser.Reader.ReadBytes((Int32)gameDataLength); if (frameData.Length != gameDataLength) { throw new ApplicationException("Gamedata frame length doesn't match header."); } // Give the writer interface a chance to insert any new messages into the first gamedata frame. if (frameHeader.Type == 1 && !foundPlaybackOffset) { demoWriterInterface.ProcessFirstGameDataFrame(ref frameData); } // parse frame messages try { if (demoWriterInterface.ShouldParseGameDataMessages(frameHeader.Type)) { parser.ParseGameDataMessages(frameData, demoWriterInterface.GetNewUserMessageId); // set frame data to version modified by parsing frameData = parser.BitBuffer.Data; } } catch (ThreadAbortException) { throw; } catch (Exception ex) { Error("Error parsing gamedata frame.\n\n" + parser.ComputeMessageLog(), ex, true); if (lastErrorResult != MessageWindow.Result.Continue) { throw new AbortWritingException(); } else { writeFrame = false; return(null); } } } // check for end of loading segment if (frameHeader.Type == 1) { if (!foundPlaybackOffset) { // last 5 frame (end of segment) will have stored the correct offset foundPlaybackOffset = true; } // count playback segment gamedata frames nPlaybackFrames++; } // copy contents of frame into memorystream, return result MemoryStream ms = new MemoryStream(); demoWriterInterface.WriteDemoInfo(frameHeaderDemoInfo, ms); ms.Write(frameHeaderSequenceInfo, 0, frameHeaderSequenceInfo.Length); if (gameDataLength == 0) { ms.Write(BitConverter.GetBytes(gameDataLength), 0, 4); } else { ms.Write(BitConverter.GetBytes(frameData.Length), 0, 4); ms.Write(frameData, 0, frameData.Length); } return(ms.ToArray()); } else if (frameHeader.Type == 3) // client command { String command = Common.ReadNullTerminatedString(parser.Reader, 64); if (!demoWriterInterface.ShouldWriteClientCommand(command)) { // don't write frame writeFrame = false; return(null); } parser.Seek(-64); result = parser.Reader.ReadBytes(64); if (result.Length != 64) { throw new ApplicationException("Unexpected client command frame data length."); } } else if (Config.Settings.PlaybackRemoveWeaponAnimations && frameHeader.Type == 7) { parser.Seek(8); writeFrame = false; return(null); } else if (frameHeader.Type != 5) { Int32 frameLength = parser.GetFrameLength(frameHeader.Type); if (frameLength != 0) { result = parser.Reader.ReadBytes(frameLength); if (result.Length != frameLength) { throw new ApplicationException("Unexpected frame data length."); } } } return(result); }
private void ReWriteMessage(Int32 messageStartOffset, Byte[] data) { // remove old message Int32 messageEndOffset = parser.BitBuffer.CurrentByte; parser.Seek(messageStartOffset, SeekOrigin.Begin); parser.BitBuffer.RemoveBytes(messageEndOffset - messageStartOffset); // insert new message parser.BitBuffer.InsertBytes(data); }