public void MessageDeltaDescription()
        {
            String structureName = bitBuffer.ReadString();

            if (demo.NetworkProtocol == 43)
            {
                bitBuffer.Endian = BitBuffer.EndianType.Big;
            }

            UInt32 nEntries = bitBuffer.ReadUnsignedBits(16);

            HalfLifeDeltaStructure newDeltaStructure = new HalfLifeDeltaStructure(structureName);

            AddDeltaStructure(newDeltaStructure);

            HalfLifeDeltaStructure deltaDescription = GetDeltaStructure("delta_description_t");

            for (UInt16 i = 0; i < nEntries; i++)
            {
                HalfLifeDelta newDelta = deltaDescription.CreateDelta();
                deltaDescription.ReadDelta(bitBuffer, newDelta);

                newDeltaStructure.AddEntry(newDelta);
            }

            bitBuffer.SkipRemainingBits();
            bitBuffer.Endian = BitBuffer.EndianType.Little;
        }
        public HalfLifeDeltaStructure GetDeltaStructure(String name)
        {
            HalfLifeDeltaStructure structure = (HalfLifeDeltaStructure)deltaDecoderTable[name];

            if (structure == null)
            {
                throw new ApplicationException("Delta structure \"" + name + "\" not found.");
            }

            return(structure);
        }
        // public so svc_deltadescription can be parsed elsewhere
        public void AddDeltaStructure(HalfLifeDeltaStructure structure)
        {
            // remove decoder if it already exists (duplicate svc_deltadescription message)
            // e.g. GotFrag Demo 6 (rs vs TSO).zip

            if (deltaDecoderTable[structure.Name] != null)
            {
                deltaDecoderTable.Remove(structure.Name);
            }

            deltaDecoderTable.Add(structure.Name, structure);
        }
示例#4
0
        private void MessageDeltaDescription()
        {
            if (!demo.ConvertNetworkProtocol() || demo.NetworkProtocol > 43)
            {
                parser.MessageDeltaDescription();
                return;
            }

            Int32 messageStartOffset = parser.BitBuffer.CurrentByte;

            parser.BitBuffer.Endian = BitBuffer.EndianType.Big;
            BitWriter bitWriter = new BitWriter();

            // read/write message
            String structureName = parser.BitBuffer.ReadString();

            bitWriter.WriteString(structureName);

            UInt32 nEntries = parser.BitBuffer.ReadUnsignedBits(16);

            bitWriter.WriteUnsignedBits(nEntries, 16);

            HalfLifeDeltaStructure newDeltaStructure = new HalfLifeDeltaStructure(structureName);

            parser.AddDeltaStructure(newDeltaStructure);

            HalfLifeDeltaStructure deltaDescription = parser.GetDeltaStructure("delta_description_t");

            for (UInt16 i = 0; i < nEntries; i++)
            {
                HalfLifeDelta delta = deltaDescription.CreateDelta();
                Byte[]        bitmaskBytes;
                deltaDescription.ReadDelta(parser.BitBuffer, delta, out bitmaskBytes);

                if (demo.Game != null)
                {
                    demo.Game.ConvertDeltaDescriptionCallback(demo.GameVersion, structureName, delta);
                }

                deltaDescription.WriteDelta(bitWriter, delta, bitmaskBytes);
                newDeltaStructure.AddEntry(delta);
            }

            parser.BitBuffer.SkipRemainingBits();
            parser.BitBuffer.Endian = BitBuffer.EndianType.Little;

            // insert new message
            ReWriteMessage(messageStartOffset, bitWriter.Data);
        }
        private void MessageDeltaDescription()
        {
            if (!demo.ConvertNetworkProtocol() || demo.NetworkProtocol > 43)
            {
                parser.MessageDeltaDescription();
                return;
            }

            Int32 messageStartOffset = parser.BitBuffer.CurrentByte;
            parser.BitBuffer.Endian = BitBuffer.EndianType.Big;
            BitWriter bitWriter = new BitWriter();

            // read/write message
            String structureName = parser.BitBuffer.ReadString();
            bitWriter.WriteString(structureName);

            UInt32 nEntries = parser.BitBuffer.ReadUnsignedBits(16);
            bitWriter.WriteUnsignedBits(nEntries, 16);

            HalfLifeDeltaStructure newDeltaStructure = new HalfLifeDeltaStructure(structureName);
            parser.AddDeltaStructure(newDeltaStructure);

            HalfLifeDeltaStructure deltaDescription = parser.GetDeltaStructure("delta_description_t");

            for (UInt16 i = 0; i < nEntries; i++)
            {
                HalfLifeDelta delta = deltaDescription.CreateDelta();
                Byte[] bitmaskBytes;
                deltaDescription.ReadDelta(parser.BitBuffer, delta, out bitmaskBytes);

                if (demo.Game != null)
                {
                    demo.Game.ConvertDeltaDescriptionCallback(demo.GameVersion, structureName, delta);
                }

                deltaDescription.WriteDelta(bitWriter, delta, bitmaskBytes);
                newDeltaStructure.AddEntry(delta);
            }

            parser.BitBuffer.SkipRemainingBits();
            parser.BitBuffer.Endian = BitBuffer.EndianType.Little;

            // insert new message
            ReWriteMessage(messageStartOffset, bitWriter.Data);
        }
示例#6
0
        private void MessageDeltaPacketEntities()
        {
            if (!demo.ConvertNetworkProtocol() || demo.IsBetaSteam())
            {
                parser.MessageDeltaPacketEntities();
                return;
            }

            Int32     messageStartOffset = parser.BitBuffer.CurrentByte;
            BitWriter bitWriter          = new BitWriter();

            // read message
            bitWriter.WriteUInt16(parser.BitBuffer.ReadUInt16()); // nEntities/maxEntities

            if (demo.NetworkProtocol <= 43)
            {
                parser.BitBuffer.Endian = BitBuffer.EndianType.Big;
            }

            bitWriter.WriteByte(parser.BitBuffer.ReadByte()); // delta sequence number

            UInt32 entityNumber = 0;

            while (true)
            {
                // check for footer
                UInt16 footer = parser.BitBuffer.ReadUInt16();

                if (footer == 0)
                {
                    bitWriter.WriteUInt16(footer);
                    break;
                }

                parser.BitBuffer.SeekBits(-16);

                // option bits
                Boolean removeEntity = parser.BitBuffer.ReadBoolean();
                bitWriter.WriteBoolean(removeEntity);
                Boolean absoluteEntityNumber = parser.BitBuffer.ReadBoolean();
                bitWriter.WriteBoolean(absoluteEntityNumber);

                // entity number
                if (absoluteEntityNumber)
                {
                    entityNumber = parser.BitBuffer.ReadUnsignedBits(11);
                    bitWriter.WriteUnsignedBits(entityNumber, 11);
                }
                else
                {
                    UInt32 deltaEntityNumber = parser.BitBuffer.ReadUnsignedBits(6);
                    bitWriter.WriteUnsignedBits(deltaEntityNumber, 6);
                    entityNumber += deltaEntityNumber;
                }

                if (!removeEntity)
                {
                    // entity type
                    Boolean custom = parser.BitBuffer.ReadBoolean();
                    bitWriter.WriteBoolean(custom);

                    if (demo.NetworkProtocol <= 43)
                    {
                        parser.BitBuffer.SeekBits(1); // unknown, always 0
                    }

                    String entityType = "entity_state_t";

                    if (entityNumber > 0 && entityNumber <= demo.MaxClients)
                    {
                        entityType = "entity_state_player_t";
                    }
                    else if (custom)
                    {
                        entityType = "custom_entity_state_t";
                    }

                    // delta compressed data
                    Byte[] bitmaskBytes;
                    HalfLifeDeltaStructure deltaDecoder = parser.GetDeltaStructure(entityType);
                    HalfLifeDelta          deltaEntity  = deltaDecoder.CreateDelta();
                    deltaDecoder.ReadDelta(parser.BitBuffer, deltaEntity, out bitmaskBytes);

                    if (demo.Game != null)
                    {
                        demo.Game.ConvertPacketEntititiesCallback(deltaEntity, entityType, demo.GameVersion);
                    }

                    deltaDecoder.WriteDelta(bitWriter, deltaEntity, bitmaskBytes);
                }
            }

            parser.BitBuffer.SkipRemainingBits();
            parser.BitBuffer.Endian = BitBuffer.EndianType.Little;

            // insert new message
            ReWriteMessage(messageStartOffset, bitWriter.Data);
        }
示例#7
0
        private void MessagePacketEntities()
        {
            if (!demo.ConvertNetworkProtocol())
            {
                parser.MessagePacketEntities();
                return;
            }

            Int32     messageStartOffset = parser.BitBuffer.CurrentByte;
            BitWriter bitWriter          = new BitWriter();

            // read message into new message
            bitWriter.WriteUInt16(parser.BitBuffer.ReadUInt16()); // nEntities/maxEntities

            if (demo.NetworkProtocol <= 43)
            {
                parser.BitBuffer.Endian = BitBuffer.EndianType.Big;
            }

            UInt32 entityNumber = 0;

            while (true)
            {
                UInt16 footer = parser.BitBuffer.ReadUInt16();

                if (footer == 0)
                {
                    bitWriter.WriteUInt16(footer);
                    break;
                }
                else
                {
                    parser.BitBuffer.SeekBits(-16);
                }

                if (!parser.BitBuffer.ReadBoolean()) // entity number isn't last entity number + 1, need to read it in
                {
                    bitWriter.WriteBoolean(false);

                    // is the following entity number absolute, or relative from the last one?
                    if (parser.BitBuffer.ReadBoolean())
                    {
                        bitWriter.WriteBoolean(true);
                        entityNumber = parser.BitBuffer.ReadUnsignedBits(11);
                        bitWriter.WriteUnsignedBits(entityNumber, 11);
                    }
                    else
                    {
                        bitWriter.WriteBoolean(false);
                        UInt32 entityNumberDelta = parser.BitBuffer.ReadUnsignedBits(6);
                        bitWriter.WriteUnsignedBits(entityNumberDelta, 6);
                        entityNumber += entityNumberDelta;
                    }
                }
                else
                {
                    bitWriter.WriteBoolean(true);
                    entityNumber++;
                }

                Boolean custom = parser.BitBuffer.ReadBoolean();
                bitWriter.WriteBoolean(custom);
                Boolean baseline = parser.BitBuffer.ReadBoolean();
                bitWriter.WriteBoolean(baseline);

                if (baseline)
                {
                    bitWriter.WriteUnsignedBits(parser.BitBuffer.ReadUnsignedBits(6), 6); // baseline index
                }

                String entityType = "entity_state_t";

                if (entityNumber > 0 && entityNumber <= demo.MaxClients)
                {
                    entityType = "entity_state_player_t";
                }
                else if (custom)
                {
                    entityType = "custom_entity_state_t";
                }

                HalfLifeDeltaStructure entityStateStructure = parser.GetDeltaStructure(entityType);
                HalfLifeDelta          delta = entityStateStructure.CreateDelta();
                Byte[] bitmaskBytes;
                entityStateStructure.ReadDelta(parser.BitBuffer, delta, out bitmaskBytes);

                if (demo.Game != null)
                {
                    demo.Game.ConvertPacketEntititiesCallback(delta, entityType, demo.GameVersion);
                }

                entityStateStructure.WriteDelta(bitWriter, delta, bitmaskBytes);
            }

            parser.BitBuffer.SkipRemainingBits();
            parser.BitBuffer.Endian = BitBuffer.EndianType.Little;

            // insert new message
            ReWriteMessage(messageStartOffset, bitWriter.Data);
        }
示例#8
0
        private void MessageSpawnBaseline()
        {
            if (!demo.ConvertNetworkProtocol())
            {
                parser.MessageSpawnBaseline();
                return;
            }

            Int32     messageStartOffset = parser.BitBuffer.CurrentByte;
            BitWriter bitWriter          = new BitWriter();

            // read message into new message
            if (demo.NetworkProtocol <= 43)
            {
                parser.BitBuffer.Endian = BitBuffer.EndianType.Big;
            }

            while (true)
            {
                UInt32 entityIndex = parser.BitBuffer.ReadUnsignedBits(11);
                bitWriter.WriteUnsignedBits(entityIndex, 11);

                if (entityIndex == (1 << 11) - 1) // all 1's
                {
                    break;
                }

                UInt32 entityType = parser.BitBuffer.ReadUnsignedBits(2);
                bitWriter.WriteUnsignedBits(entityType, 2);

                String entityTypeString;

                if ((entityType & 1) != 0)
                {
                    if (entityIndex > 0 && entityIndex <= demo.MaxClients)
                    {
                        entityTypeString = "entity_state_player_t";
                    }
                    else
                    {
                        entityTypeString = "entity_state_t";
                    }
                }
                else
                {
                    entityTypeString = "custom_entity_state_t";
                }

                HalfLifeDeltaStructure deltaStructure = parser.GetDeltaStructure(entityTypeString);
                HalfLifeDelta          delta          = deltaStructure.CreateDelta();
                Byte[] bitmaskBytes;
                deltaStructure.ReadDelta(parser.BitBuffer, delta, out bitmaskBytes);

                if (demo.Game != null)
                {
                    demo.Game.ConvertPacketEntititiesCallback(delta, entityTypeString, demo.GameVersion);
                }

                deltaStructure.WriteDelta(bitWriter, delta, bitmaskBytes);
            }

            UInt32 footer = parser.BitBuffer.ReadUnsignedBits(5); // should be all 1's

            bitWriter.WriteUnsignedBits(footer, 5);

            if (footer != (1 << 5) - 1)
            {
                throw new ApplicationException("Bad svc_spawnbaseline footer.");
            }

            UInt32 nExtraData = parser.BitBuffer.ReadUnsignedBits(6);

            bitWriter.WriteUnsignedBits(nExtraData, 6);

            HalfLifeDeltaStructure entityStateStructure = parser.GetDeltaStructure("entity_state_t");

            for (Int32 i = 0; i < nExtraData; i++)
            {
                HalfLifeDelta delta = entityStateStructure.CreateDelta();
                Byte[]        bitmaskBytes;
                entityStateStructure.ReadDelta(parser.BitBuffer, delta, out bitmaskBytes);
                entityStateStructure.WriteDelta(bitWriter, delta, bitmaskBytes);
            }

            parser.BitBuffer.Endian = BitBuffer.EndianType.Little;
            parser.BitBuffer.SkipRemainingBits();

            // insert new message
            ReWriteMessage(messageStartOffset, bitWriter.Data);
        }
示例#9
0
        private void MessageClientData()
        {
            if (demo.Perspective == Demo.Perspectives.Hltv)
            {
                return;
            }

            if (!demo.ConvertNetworkProtocol() || demo.IsBetaSteam())
            {
                parser.MessageClientData();
                return;
            }

            // read message
            Int32 messageStartOffset = parser.BitBuffer.CurrentByte;

            if (demo.NetworkProtocol <= 43)
            {
                parser.BitBuffer.Endian = BitBuffer.EndianType.Big;
            }

            BitWriter bitWriter = new BitWriter();
            HalfLifeDeltaStructure clientDataStructure = parser.GetDeltaStructure("clientdata_t");
            HalfLifeDeltaStructure weaponDataStructure = parser.GetDeltaStructure("weapon_data_t");

            Boolean deltaSequence = parser.BitBuffer.ReadBoolean();

            bitWriter.WriteBoolean(deltaSequence);

            UInt32 deltaSequenceNumber = 0;

            if (deltaSequence)
            {
                deltaSequenceNumber = parser.BitBuffer.ReadUnsignedBits(8);
                bitWriter.WriteUnsignedBits(deltaSequenceNumber, 8);
            }

            HalfLifeDelta clientData = clientDataStructure.CreateDelta();

            Byte[] clientDataBitmaskBytes;
            clientDataStructure.ReadDelta(parser.BitBuffer, clientData, out clientDataBitmaskBytes);
            clientDataStructure.WriteDelta(bitWriter, clientData, clientDataBitmaskBytes);

            while (parser.BitBuffer.ReadBoolean())
            {
                bitWriter.WriteBoolean(true);

                if (demo.NetworkProtocol < 47 && !demo.IsBetaSteam())
                {
                    bitWriter.WriteUnsignedBits(parser.BitBuffer.ReadUnsignedBits(5), 6);
                }
                else
                {
                    bitWriter.WriteUnsignedBits(parser.BitBuffer.ReadUnsignedBits(6), 6);
                }

                HalfLifeDelta weaponData = weaponDataStructure.CreateDelta();
                Byte[]        bitmaskBytes;
                weaponDataStructure.ReadDelta(parser.BitBuffer, weaponData, out bitmaskBytes);
                weaponDataStructure.WriteDelta(bitWriter, weaponData, bitmaskBytes);
            }

            bitWriter.WriteBoolean(false);

            parser.BitBuffer.SkipRemainingBits();
            parser.BitBuffer.Endian = BitBuffer.EndianType.Little;

            // insert new message
            ReWriteMessage(messageStartOffset, bitWriter.Data);
        }
示例#10
0
        private void MessageEvent()
        {
            if (!demo.ConvertNetworkProtocol())
            {
                parser.MessageEvent();
                return;
            }

            Int32 messageStartOffset = parser.BitBuffer.CurrentByte;

            // read message
            if (demo.NetworkProtocol <= 43)
            {
                parser.BitBuffer.Endian = BitBuffer.EndianType.Big;
            }

            BitWriter bitWriter = new BitWriter();
            HalfLifeDeltaStructure eventStructure = parser.GetDeltaStructure("event_t");

            UInt32 nEvents = parser.BitBuffer.ReadUnsignedBits(5);

            bitWriter.WriteUnsignedBits(nEvents, 5);

            for (Int32 i = 0; i < nEvents; i++)
            {
                UInt32 eventIndex = parser.BitBuffer.ReadUnsignedBits(10);
                bitWriter.WriteUnsignedBits(eventIndex, 10); // event index

                Boolean packetIndexBit = parser.BitBuffer.ReadBoolean();
                bitWriter.WriteBoolean(packetIndexBit);

                if (packetIndexBit)
                {
                    bitWriter.WriteUnsignedBits(parser.BitBuffer.ReadUnsignedBits(11), 11); // packet index

                    Boolean deltaBit = parser.BitBuffer.ReadBoolean();
                    bitWriter.WriteBoolean(deltaBit);

                    if (deltaBit)
                    {
                        HalfLifeDelta delta = eventStructure.CreateDelta();
                        Byte[]        bitmaskBytes;
                        eventStructure.ReadDelta(parser.BitBuffer, delta, out bitmaskBytes);

                        if (demo.Game != null)
                        {
                            demo.Game.ConvertEventCallback(demo, delta, eventIndex);
                        }

                        eventStructure.WriteDelta(bitWriter, delta, bitmaskBytes);
                    }
                }

                Boolean fireTimeBit = parser.BitBuffer.ReadBoolean();
                bitWriter.WriteBoolean(fireTimeBit);

                if (fireTimeBit)
                {
                    bitWriter.WriteUnsignedBits(parser.BitBuffer.ReadUnsignedBits(16), 16); // fire time
                }
            }

            parser.BitBuffer.SkipRemainingBits();
            parser.BitBuffer.Endian = BitBuffer.EndianType.Little;

            // insert new message
            ReWriteMessage(messageStartOffset, bitWriter.Data);
        }
示例#11
0
        public HalfLifeDemoParser(HalfLifeDemo demo)
        {
            this.demo = demo;

            // message handlers
            AddMessageHandler((Byte)MessageId.svc_nop, 0);
            AddMessageHandler((Byte)MessageId.svc_disconnect, MessageDisconnect);
            AddMessageHandler((Byte)MessageId.svc_event, MessageEvent);
            AddMessageHandler((Byte)MessageId.svc_version, MessageVersion);
            AddMessageHandler((Byte)MessageId.svc_setview, 2);
            AddMessageHandler((Byte)MessageId.svc_sound, MessageSound);
            AddMessageHandler((Byte)MessageId.svc_time, 4);
            AddMessageHandler((Byte)MessageId.svc_print, MessagePrint);
            AddMessageHandler((Byte)MessageId.svc_stufftext, MessageStuffText);
            AddMessageHandler((Byte)MessageId.svc_setangle, 6);
            AddMessageHandler((Byte)MessageId.svc_serverinfo, MessageServerInfo);
            AddMessageHandler((Byte)MessageId.svc_lightstyle, MessageLightStyle);
            AddMessageHandler((Byte)MessageId.svc_updateuserinfo, MessageUpdateUserInfo);
            AddMessageHandler((Byte)MessageId.svc_deltadescription, MessageDeltaDescription);
            AddMessageHandler((Byte)MessageId.svc_clientdata, MessageClientData);
            AddMessageHandler((Byte)MessageId.svc_stopsound, 2);
            AddMessageHandler((Byte)MessageId.svc_pings, MessagePings);
            AddMessageHandler((Byte)MessageId.svc_particle, 11);
            AddMessageHandler((Byte)MessageId.svc_spawnstatic, MessageSpawnStatic);
            AddMessageHandler((Byte)MessageId.svc_event_reliable, MessageEventReliable);
            AddMessageHandler((Byte)MessageId.svc_spawnbaseline, MessageSpawnBaseline);
            AddMessageHandler((Byte)MessageId.svc_tempentity, MessageTempEntity);
            AddMessageHandler((Byte)MessageId.svc_setpause, MessageSetPause);
            AddMessageHandler((Byte)MessageId.svc_signonnum, 1);
            AddMessageHandler((Byte)MessageId.svc_centerprint, MessageCenterPrint);
            AddMessageHandler((Byte)MessageId.svc_spawnstaticsound, 14);
            AddMessageHandler((Byte)MessageId.svc_intermission, 0);
            AddMessageHandler((Byte)MessageId.svc_finale, 1);
            AddMessageHandler((Byte)MessageId.svc_cdtrack, 2);
            AddMessageHandler((Byte)MessageId.svc_weaponanim, 2);
            AddMessageHandler((Byte)MessageId.svc_roomtype, 2);
            AddMessageHandler((Byte)MessageId.svc_addangle, 2);
            AddMessageHandler((Byte)MessageId.svc_newusermsg, MessageNewUserMsg);
            AddMessageHandler((Byte)MessageId.svc_packetentities, MessagePacketEntities);
            AddMessageHandler((Byte)MessageId.svc_deltapacketentities, MessageDeltaPacketEntities);
            AddMessageHandler((Byte)MessageId.svc_choke, 0);
            AddMessageHandler((Byte)MessageId.svc_resourcelist, MessageResourceList);
            AddMessageHandler((Byte)MessageId.svc_newmovevars, MessageNewMoveVars);
            AddMessageHandler((Byte)MessageId.svc_resourcerequest, 8);
            AddMessageHandler((Byte)MessageId.svc_customization, MessageCustomization);
            AddMessageHandler((Byte)MessageId.svc_crosshairangle, 2);
            AddMessageHandler((Byte)MessageId.svc_soundfade, 4);
            AddMessageHandler((Byte)MessageId.svc_filetxferfailed, MessageFileTransferFailed);
            AddMessageHandler((Byte)MessageId.svc_hltv, MessageHltv);
            AddMessageHandler((Byte)MessageId.svc_director, MessageDirector);
            AddMessageHandler((Byte)MessageId.svc_voiceinit, MessageVoiceInit);
            AddMessageHandler((Byte)MessageId.svc_voicedata, MessageVoiceData);
            AddMessageHandler((Byte)MessageId.svc_sendextrainfo, MessageSendExtraInfo);
            AddMessageHandler((Byte)MessageId.svc_timescale, 4);
            AddMessageHandler((Byte)MessageId.svc_resourcelocation, MessageResourceLocation);
            AddMessageHandler((Byte)MessageId.svc_sendcvarvalue, MessageSendCvarValue);
            AddMessageHandler((Byte)MessageId.svc_sendcvarvalue2, MessageSendCvarValue2);

            // user messages
            userMessageTable         = new Hashtable();
            userMessageCallbackTable = new Hashtable();

            // delta descriptions
            deltaDecoderTable = new Hashtable();

            HalfLifeDeltaStructure deltaDescription = new HalfLifeDeltaStructure("delta_description_t");

            AddDeltaStructure(deltaDescription);

            deltaDescription.AddEntry("flags", 32, 1.0f, HalfLifeDeltaStructure.EntryFlags.Integer);
            deltaDescription.AddEntry("name", 8, 1.0f, HalfLifeDeltaStructure.EntryFlags.String);
            deltaDescription.AddEntry("offset", 16, 1.0f, HalfLifeDeltaStructure.EntryFlags.Integer);
            deltaDescription.AddEntry("size", 8, 1.0f, HalfLifeDeltaStructure.EntryFlags.Integer);
            deltaDescription.AddEntry("nBits", 8, 1.0f, HalfLifeDeltaStructure.EntryFlags.Integer);
            deltaDescription.AddEntry("divisor", 32, 4000.0f, HalfLifeDeltaStructure.EntryFlags.Float);
            deltaDescription.AddEntry("preMultiplier", 32, 4000.0f, HalfLifeDeltaStructure.EntryFlags.Float);
        }