示例#1
0
        /// <summary>The method that performs the work, which is run asynchronously by the splash screen.</summary>
        /// <param name="sender">The sender object.</param>
        /// <param name="e">Event arguments</param>
        /// <remarks><para>This method handles the <see cref="LicensingGui.SplashDoWork"/> event.</para></remarks>
        private void InitializeApplicationSettings(object sender, EventArgs e)
        {
            //Load and initialize the license file.
            m_LastLicenseValidationResult = m_License.InitializeLicense();

            //If License is initialized properly, display status. If we created a fresh evaluation, clear the prior error generated from being unable to load an existing license file.
            if (m_LastLicenseValidationResult && m_License.LastError.ErrorNumber == LicenseError.ERROR_COULD_NOT_LOAD_LICENSE)
            {
                m_License.LastError = new LicenseError(LicenseError.ERROR_NONE);
            }

            //this.criticalFeatureButton.Enabled = UpdateLicenseStatus();

            if (m_Semaphore != null)
            {
                m_Semaphore.Close();
                m_Semaphore = null;
            }

            if (!m_LastLicenseValidationResult && !(m_License.IsWritable) &&
                m_License.ProductOption.OptionType == LicenseProductOption.ProductOptionType.DownloadableLicenseWithTriggerCodeValidation)
            {
                //The license is a downloadable license file, and is not supported since the application license is not a WritableLicense...
                try
                {
                    //Try to delete the downloadable file.
                    File.Delete(LicenseConfiguration.LicenseFilePath);

                    //Re-initialize the settings and the license objects so none of the information from the downloadable license carries over.
                    m_License = SampleLicense.CreateNewLicense(sampleLicensingGui);
                    sampleLicensingGui.ApplicationLicense = m_License;

                    //Try to load and initialize the license file again.
                    m_LastLicenseValidationResult = m_License.InitializeLicense();
                }
                catch (Exception ex)
                {
                    statusLabel.Text = "Error: " + ex.Message;
                }
            }

            m_LastLicenseValidationTime = DateTime.UtcNow;
        }
示例#2
0
        /// <summary>The method that performs the work, which is run asynchronously by the splash screen.</summary>
        /// <remarks><para>This method handles the <see cref="LicensingGui.SplashDoWork"/> event.</para></remarks>
        /// <param name="sender">The sender object.</param>
        /// <param name="e">Event arguments</param>
        private void InitializeApplicationSettings(object sender, EventArgs e)
        {
            //Load and initialize the license file.
            m_LastLicenseValidationResult = m_License.InitializeLicense();

            //If we created a fresh evaluation, clear the prior error generated from being unable to load an existing license file.
            if (m_LastLicenseValidationResult && m_License.LastError.ErrorNumber == LicenseError.ERROR_COULD_NOT_LOAD_LICENSE)
            {
                m_License.LastError = new LicenseError(LicenseError.ERROR_NONE);
            }

            if (!m_LastLicenseValidationResult &&
                !(m_License.IsWritable) &&
                m_License.ProductOption.OptionType == LicenseProductOption.ProductOptionType.DownloadableLicenseWithTriggerCodeValidation)
            {
                //The license is a downloadable license file, and is not supported since the application license is not a WritableLicense...
                string licenseFilePath = (File.Exists(LicenseConfiguration.VolumeLicenseFilePath) ?
                                          LicenseConfiguration.VolumeLicenseFilePath :
                                          LicenseConfiguration.LicenseFilePath);
                try
                {
                    //Try to delete the downloadable file.
                    File.Delete(licenseFilePath);

                    //Re-initialize the settings and the license objects so none of the information from the downloadable license carries over.
                    m_License = SampleLicense.CreateNewLicense(sampleLicensingGui);
                    sampleLicensingGui.ApplicationLicense = m_License;

                    //Try to load and initialize the license file again.
                    m_LastLicenseValidationResult = m_License.InitializeLicense();
                }
                catch (Exception)
                {
                    //We were unable to delete the downloadable license file.
                }
            }

            m_LastLicenseValidationTime = DateTime.UtcNow;

            //TODO: If your application has any of its own initialization logic, you can add it here so it runs while the
            //      splash screen is being displayed.
        }