public override void onPressurePlateTriggerStay(PressurePlateController pressurePlate) { if (!controller.goingToTarget) { controller.GoToTarget(); } }
public override void onPressurePlateTriggerEnter(PressurePlateController pressurePlate) { controller.GoToTarget(); }
public override void onPressurePlateTriggerExit(PressurePlateController pressurePlate) { }
public override void onPressurePlateTriggerExit(PressurePlateController pressurePlate) { controller.GoToOrigin(); }
public abstract void onPressurePlateTriggerEnter(PressurePlateController pressurePlate);