protected override void OnCreate(Bundle bundle) { base.OnCreate(bundle); SetContentView(Resource.Layout.InGame); // Create your application here m_Progress = FindViewById<HoloCircularProgressBar>(Resource.Id.holoCircularProgressBar1); m_Progress.CircleStrokeWidth = 20; m_Progress.Progress = 40; m_Progress.ProgressBackgroundColor = Android.Graphics.Color.Red; m_Progress.ProgressColor = Android.Graphics.Color.Transparent; }
protected override void OnCreate(Bundle bundle) { if (Intent != null && Intent.Extras != null) { var theme = Intent.GetIntExtra("theme", 0); SetTheme(theme != 0 ? theme : Resource.Style.MyTheme); } else { SetTheme(Resource.Style.MyTheme); } base.OnCreate(bundle); SetContentView(Resource.Layout.circular_progress_bar); // Create your application here FindViewById<Button>(Resource.Id.switch_theme).Click += (sender, args) => SwitchTheme(); m_Progress = FindViewById<HoloCircularProgressBar>(Resource.Id.holoCircularProgressBar1); m_Progress.Indeterminate = true; }