/// <summary>
        /// 初始化
        /// </summary>
        void Init() {
            InitGui();
            DontDestroyOnLoad(gameObject);  //防止销毁自己

            Util.Add<PanelManager>(gameObject);
            Util.Add<MusicManager>(gameObject);
            Util.Add<TimerManager>(gameObject);
            Util.Add<SocketClient>(gameObject);
            Util.Add<NetworkManager>(gameObject);
            ResManager = Util.Add<ResourceManager>(gameObject);

            CheckExtractResource(); //释放资源
            ZipConstants.DefaultCodePage = 65001;
            Screen.sleepTimeout = SleepTimeout.NeverSleep;
            Application.targetFrameRate = Const.GameFrameRate;
        }