public SnesPresetEditor(SnesGame game) { InitializeComponent(); try { wasCompressed = game.DecompressPossible().Count() > 0; if (wasCompressed) { game.Decompress(); } this.game = game; header2 = game.ReadSfromHeader2(); textBoxPresetID.UnsignedValue = header2.PresetID; textBoxExtra.UnsignedValue = (byte)(header2.Chip); } catch (Exception ex) { Tasks.ErrorForm.Show(this, ex); Close(); } }
public SnesPresetEditor(SnesGame game) { InitializeComponent(); try { wasCompressed = game.DecompressPossible().Count() > 0; if (wasCompressed) { game.Decompress(); } this.game = game; header2 = game.ReadSfromHeader2(); textBoxPresetID.Text = string.Format("{0:X2}{1:X2}", header2.PresetID & 0xFF, (header2.PresetID >> 8) & 0xFF); textBoxExtra.Text = string.Format("{0:X2}", header2.Chip & 0xFF); } catch (Exception ex) { Tasks.ErrorForm.Show(this, ex); Close(); } }
public SnesPresetEditor(SnesGame game) { InitializeComponent(); try { wasCompressed = game.DecompressPossible().Count() > 0; if (wasCompressed) { game.Decompress(); } this.game = game; header2 = game.ReadSfromHeader2(); textBoxPresetID.Text = string.Format("{0:X2}{1:X2}", header2.PresetID & 0xFF, (header2.PresetID >> 8) & 0xFF); textBoxExtra.Text = string.Format("{0:X2}", header2.Chip & 0xFF); } catch (Exception ex) { Debug.WriteLine(ex.Message + ex.StackTrace); MessageBox.Show(this, ex.Message, Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Error); Close(); } }