public static void addSessionPartnerParameter(string key, string value) { if (IsEditor()) { return; } #if UNITY_IOS AdjustiOS.AddSessionPartnerParameter(key, value); #elif UNITY_ANDROID AdjustAndroid.AddSessionPartnerParameter(key, value); #elif (UNITY_WSA || UNITY_WP8) AdjustWindows.AddSessionPartnerParameter(key, value); #else Debug.Log(errorMsgPlatform); #endif }