public static new CCTransitionRadialCW transitionWithDuration(float t, CCScene scene) { CCTransitionRadialCW cCTransitionRadialCW = new CCTransitionRadialCW(); cCTransitionRadialCW.initWithDuration(t, scene); return(cCTransitionRadialCW); }
public new static CCTransitionRadialCW transitionWithDuration(float t, CCScene scene) { CCTransitionRadialCW pScene = new CCTransitionRadialCW(); pScene.initWithDuration(t, scene); return pScene; }
public new static CCTransitionRadialCW transitionWithDuration(float t, CCScene scene) { CCTransitionRadialCW pScene = new CCTransitionRadialCW(); pScene.initWithDuration(t, scene); return(pScene); }