public static new CCTransitionRadialCCW transitionWithDuration(float t, CCScene scene) { CCTransitionRadialCCW pScene = new CCTransitionRadialCCW(); pScene.initWithDuration(t, scene); return pScene; }
public static new CCTransitionRadialCCW transitionWithDuration(float t, CCScene scene) { CCTransitionRadialCCW cCTransitionRadialCCW = new CCTransitionRadialCCW(); cCTransitionRadialCCW.initWithDuration(t, scene); return(cCTransitionRadialCCW); }
public new static CCTransitionRadialCCW transitionWithDuration(float t, CCScene scene) { CCTransitionRadialCCW pScene = new CCTransitionRadialCCW(); pScene.initWithDuration(t, scene); return(pScene); }