/** creates an initializes a CCParticleSystemPoint from a plist file. This plist files can be creted manually or with Particle Designer: */ public static CCParticleSystemPoint particleWithFile(string plistFile) { CCParticleSystemPoint pRet = new CCParticleSystemPoint(); if (pRet != null && pRet.initWithFile(plistFile)) { return pRet; } return pRet; }
public static CCParticleSystemPoint particleWithFile(string plistFile) { CCParticleSystemPoint point = new CCParticleSystemPoint(); if ((point != null) && point.initWithFile(plistFile)) { return(point); } return(point); }
/** creates an initializes a CCParticleSystemPoint from a plist file. * This plist files can be creted manually or with Particle Designer: */ public static CCParticleSystemPoint particleWithFile(string plistFile) { CCParticleSystemPoint pRet = new CCParticleSystemPoint(); if (pRet != null && pRet.initWithFile(plistFile)) { return(pRet); } return(pRet); }
public void createParticleSystem() { CCParticleSystem particleSystem = null; /* * Tests: * 1: Point Particle System using 32-bit textures (PNG) * 2: Point Particle System using 16-bit textures (PNG) * 3: Point Particle System using 8-bit textures (PNG) * 4: Point Particle System using 4-bit textures (PVRTC) * 5: Quad Particle System using 32-bit textures (PNG) * 6: Quad Particle System using 16-bit textures (PNG) * 7: Quad Particle System using 8-bit textures (PNG) * 8: Quad Particle System using 4-bit textures (PVRTC) */ removeChildByTag(PerformanceParticleTest.kTagParticleSystem, true); // remove the "fire.png" from the TextureCache cache. CCTexture2D texture = CCTextureCache.sharedTextureCache().addImage("Images/fire"); CCTextureCache.sharedTextureCache().removeTexture(texture); if (subtestNumber <= 3) { particleSystem = new CCParticleSystemPoint(); } else { particleSystem = new CCParticleSystemQuad(); } switch (subtestNumber) { case 1: CCTexture2D.setDefaultAlphaPixelFormat(CCTexture2DPixelFormat.kCCTexture2DPixelFormat_RGBA8888); particleSystem.initWithTotalParticles((uint)quantityParticles); particleSystem.Texture = CCTextureCache.sharedTextureCache().addImage("Images/fire"); break; case 2: CCTexture2D.setDefaultAlphaPixelFormat(CCTexture2DPixelFormat.kCCTexture2DPixelFormat_RGBA4444); particleSystem.initWithTotalParticles((uint)quantityParticles); particleSystem.Texture = CCTextureCache.sharedTextureCache().addImage("Images/fire"); break; case 3: CCTexture2D.setDefaultAlphaPixelFormat(CCTexture2DPixelFormat.kCCTexture2DPixelFormat_A8); particleSystem.initWithTotalParticles((uint)quantityParticles); particleSystem.Texture = CCTextureCache.sharedTextureCache().addImage("Images/fire"); break; // case 4: // particleSystem->initWithTotalParticles(quantityParticles); // ////---- particleSystem.texture = [[CCTextureCache sharedTextureCache] addImage:@"fire.pvr"]; // particleSystem->setTexture(CCTextureCache::sharedTextureCache()->addImage("Images/fire.png")); // break; case 4: CCTexture2D.setDefaultAlphaPixelFormat(CCTexture2DPixelFormat.kCCTexture2DPixelFormat_RGBA8888); particleSystem.initWithTotalParticles((uint)quantityParticles); particleSystem.Texture = CCTextureCache.sharedTextureCache().addImage("Images/fire"); break; case 5: CCTexture2D.setDefaultAlphaPixelFormat(CCTexture2DPixelFormat.kCCTexture2DPixelFormat_RGBA4444); particleSystem.initWithTotalParticles((uint)quantityParticles); particleSystem.Texture = CCTextureCache.sharedTextureCache().addImage("Images/fire"); break; case 6: CCTexture2D.setDefaultAlphaPixelFormat(CCTexture2DPixelFormat.kCCTexture2DPixelFormat_A8); particleSystem.initWithTotalParticles((uint)quantityParticles); particleSystem.Texture = CCTextureCache.sharedTextureCache().addImage("Images/fire"); break; // case 8: // particleSystem->initWithTotalParticles(quantityParticles); // ////---- particleSystem.texture = [[CCTextureCache sharedTextureCache] addImage:@"fire.pvr"]; // particleSystem->setTexture(CCTextureCache::sharedTextureCache()->addImage("Images/fire.png")); // break; default: particleSystem = null; CCLog.Log("Shall not happen!"); break; } addChild(particleSystem, 0, PerformanceParticleTest.kTagParticleSystem); doTest(); // restore the default pixel format CCTexture2D.setDefaultAlphaPixelFormat(CCTexture2DPixelFormat.kCCTexture2DPixelFormat_RGBA8888); }
public override void onEnter() { base.onEnter(); m_emitter = new CCParticleSystemPoint(); m_emitter.initWithTotalParticles(1000); //m_emitter.autorelease(); m_background.addChild(m_emitter, 10); ////m_emitter.release(); CCSize s = CCDirector.sharedDirector().getWinSize(); // duration m_emitter.Duration = -1; // gravity m_emitter.setGravity(new CCPoint(0, 0)); // angle m_emitter.Angle = 0; m_emitter.AngleVar = 360; // radial m_emitter.setRadialAccel(70); m_emitter.setRadialAccelVar(10); // tagential m_emitter.setTangentialAccel(80); m_emitter.setTangentialAccelVar(0); // speed of particles m_emitter.setSpeed(50); m_emitter.setSpeedVar(10); // emitter position m_emitter.position = new CCPoint(s.width / 2, s.height / 2); m_emitter.PosVar = new CCPoint(0, 0); // life of particles m_emitter.Life = 2.0f; m_emitter.LifeVar = 0.3f; // emits per frame m_emitter.EmissionRate = m_emitter.TotalParticles / m_emitter.Life; // color of particles ccColor4F startColor = new ccColor4F(0.5f, 0.5f, 0.5f, 1.0f); m_emitter.StartColor = startColor; ccColor4F startColorVar = new ccColor4F(0.5f, 0.5f, 0.5f, 1.0f); m_emitter.StartColorVar = startColorVar; ccColor4F endColor = new ccColor4F(0.1f, 0.1f, 0.1f, 0.2f); m_emitter.EndColor = endColor; ccColor4F endColorVar = new ccColor4F(0.1f, 0.1f, 0.1f, 0.2f); m_emitter.EndColorVar = endColorVar; // size, in pixels m_emitter.StartSize = 1.0f; m_emitter.StartSizeVar = 1.0f; m_emitter.EndSize = 32.0f; m_emitter.EndSizeVar = 8.0f; // texture m_emitter.Texture = CCTextureCache.sharedTextureCache().addImage(TestResource.s_fire); // additive m_emitter.IsBlendAdditive = false; setEmitterPosition(); }