private void HandleCreation() { try { //send signin request string msg = ""; msg = "213" + "##" + this.roomName.Text + "##" + this.playersNum.Text + "##" + this.questionNum.Text + "##" + this.timePerQuestion.Text; Program.SendMsg(sock, msg); string input = Program.RecvMsg(sock); //checking answer if (input == "1140") { //send as admin WaitForRoom waiting = new WaitForRoom(sock, true, -1, roomName.Text, this.questionNum.Text, this.timePerQuestion.Text, this.playersNum.Text); // -1 will be a default value for gameID this.Hide(); waiting.ShowDialog(); this.Close(); } else { MessageBox.Show("The room was not created!\n\nPlease try again"); } } catch (Exception e) { MessageBox.Show(e.Message); } }
private void HandleRoomJoin() { try { //send request string msg = "209"; if (rooms.SelectedItem.ToString() != "") { msg = msg + "#" + roomsDic[rooms.SelectedItem.ToString()]; } else { msg += "#-1"; //expecting error code in return } Program.SendMsg(sock, msg); string input = Program.RecvMsg(sock); List <string> reply = Program.StrSplit(input, '#'); if (reply[0] == "108") { input = Program.RecvMsg(sock); reply = Program.StrSplit(input, '#'); if (reply[0] == "1100") { //send not as admin WaitForRoom waiting = new WaitForRoom(sock, false, Int32.Parse(roomsDic[rooms.Text]), rooms.Text, reply[1], reply[2], ""); this.Hide(); waiting.ShowDialog(); this.Close(); } else if (reply[0] == "1101") { this.alert.Text = "Room is full!"; } else { this.alert.Text = "Room does not exist!"; } } else { if (reply[0] == "1100") { //send not as admin WaitForRoom waiting = new WaitForRoom(sock, false, Int32.Parse(roomsDic[rooms.Text]), rooms.Text, reply[1], reply[2], ""); this.Hide(); waiting.ShowDialog(); this.Close(); } else if (reply[0] == "1101") { this.alert.Text = "Room is full!"; } else { this.alert.Text = "Room does not exist!"; } } } catch (Exception e) { MessageBox.Show(e.Message); } }