示例#1
0
        public GlassBsdfNode(string name)
            : base(ShaderNodeType.Glass, name)
        {
            inputs  = new GlassInputs(this);
            outputs = new GlassOutputs(this);

            Distribution = GlassDistribution.Beckmann;
        }
示例#2
0
        public GlassBsdfNode(string name)
            : base(ShaderNodeType.Glass, name)
        {
            inputs = new GlassInputs(this);
            outputs = new GlassOutputs(this);

            Distribution = GlassDistribution.Beckmann;
        }