示例#1
0
 /** Show the player list of a foreign team depending on the
  * scout quality. */
 public static void ShowPlayerListTeam(TreeView treeview, Team team, int scout)
 {
     #if DEBUG
     Console.WriteLine("TreeViewHelper.ShowPlayerListTeam");
     #endif
 }
示例#2
0
 /** Set the images for the style and boost meters in the main
  * window and the live game window. */
 public static void WriteMeters(Team team)
 {
     #if DEBUG
     Console.WriteLine("GameGUI.WriteMeters");
     #endif
 }
示例#3
0
 /** Set the images for the style and boost meters to the appropriate values
  * from the team settings. */
 public static void WriteMeterImages(Team team, List<Gtk.Image> style, List<Gtk.Image> boost)
 {
     #if DEBUG
     Console.WriteLine("GameGUI.WriteMeterImages");
     #endif
 }
示例#4
0
 /** Set the average skills of the current team
  * into the appropriate labels. */
 public static void WriteAvSkills(Team team)
 {
     #if DEBUG
     Console.WriteLine("GameGUI.WriteAvSkills");
     #endif
 }
示例#5
0
 /** Show the job offer window.
  * @param team The team offering the job or NULL if we're looking
  * at a job offer from the job exchange.
  * @param job The job pointer or NULL (depends on whether we're looking
  * at a job offer from the job exchange).
  * @param type The offer type (eg. whether the user's been fired). */
 public static void ShowJobOffer(Team team, Job job, int type)
 {
     #if DEBUG
     Console.WriteLine("GameGUI.ShowJobOffer");
     #endif
 }
示例#6
0
        public void Load(XmlNode xnLeague)
        {
            XmlNode xnName = xnLeague.SelectSingleNode (XmlHelper.TAG_DEF_NAME);
            name = xnName.InnerText;
            XmlNode xnShortName = xnLeague.SelectSingleNode (XmlHelper.TAG_DEF_SHORT_NAME);
            shortName = xnShortName.InnerText;
            XmlNode xnSid = xnLeague.SelectSingleNode (XmlHelper.TAG_DEF_SID);
            sid = xnSid.InnerText;
            XmlNode xnSymbol = xnLeague.SelectSingleNode (XmlHelper.TAG_DEF_SYMBOL);
            symbol = xnSymbol.InnerText;

            XmlNode xnTeams = xnLeague.SelectSingleNode (TAG_TEAMS);
            foreach (XmlNode xnTeam in xnTeams.ChildNodes) {
                Team team = new Team (true);
                if (string.IsNullOrEmpty (team.symbol))
                    team.symbol = symbol;
                if (string.IsNullOrEmpty (team.namesFile))
                    team.namesFile = names_file;
                team.clid = id;

                team.Load (xnTeam);
                teams.Add (team);
            }
        }